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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Where was 4e headed before it was canned?
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<blockquote data-quote="Campbell" data-source="post: 7789148" data-attributes="member: 16586"><p>Here's the thing. Every game is designed in fits and starts. Before Blades in the Dark and Dungeon World were published games they were just a thing that John Harper's play group like did. The play experience of Blades was deeply informed by games as diverse as Fate, Polaris, Apocalypse World, Basic D&D, Stars Without Number, and Talislanta. It's spawned innumerable games based on it. It's all part of a larger cultural conversation about games. Like part of the process of play is the group making it their own on a fundamental level. There is a rich tradition and lineage here too.</p><p></p><p>All a roleplaying game is on a fundamental level is a set of shared expectations and norms for a conversation we are having about a fiction. This is true for all roleplaying games. I have played Blades with people from all walks of life include some OSR guys, some more traditional gamers, and some other indie guys. How is this not fundamentally alchemy in the same sense?</p><p></p><p>Like given the same group of people sitting down to play a game what makes Dungeons and Dragons fundamentally different from any other game in this way?</p></blockquote><p></p>
[QUOTE="Campbell, post: 7789148, member: 16586"] Here's the thing. Every game is designed in fits and starts. Before Blades in the Dark and Dungeon World were published games they were just a thing that John Harper's play group like did. The play experience of Blades was deeply informed by games as diverse as Fate, Polaris, Apocalypse World, Basic D&D, Stars Without Number, and Talislanta. It's spawned innumerable games based on it. It's all part of a larger cultural conversation about games. Like part of the process of play is the group making it their own on a fundamental level. There is a rich tradition and lineage here too. All a roleplaying game is on a fundamental level is a set of shared expectations and norms for a conversation we are having about a fiction. This is true for all roleplaying games. I have played Blades with people from all walks of life include some OSR guys, some more traditional gamers, and some other indie guys. How is this not fundamentally alchemy in the same sense? Like given the same group of people sitting down to play a game what makes Dungeons and Dragons fundamentally different from any other game in this way? [/QUOTE]
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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Where was 4e headed before it was canned?
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