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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Where was 4e headed before it was canned?
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<blockquote data-quote="Manbearcat" data-source="post: 7790279" data-attributes="member: 6696971"><p>Awesome, I'm glad we're on the same page. </p><p></p><p>So here are two thoughts on the offered response:</p><p></p><p>1) Due to the lack of significant numerical disparity between low level and high level Fighters in noncombat action resolution, how does a table deal with genre creep not trickling downward from Epic to Heroic Tier play? </p><p></p><p>The low level Wizard cannot learn Wish/Shapechange et al. The Epic Spellcasting trope is closed off because of systemitized, codified, player-facing rules about spellcasting. </p><p></p><p>But what is to stop the "Wyrmling-Equivalent-Fighter" (WEF tm) from engaging in the kind of Epic Noncombat Genre Tropes that the "Ancient Wyrm-Equivalent-Fighter" (AWEF tm) should exclusively be engaging in? "Natural Language" is one of the fundamental tenants of the game's design. The designers told us they start with 5e's world and story and then build the mechanics off of that. Consequently, the DCs should be objective things, their natural language classifications scrutable by worldly observers and players alike; </p><p></p><p>"Despite the torrential downpour and raging winds, Nissa's ears perked at the subtle exhale of her foe some hundred yards away. Her arrow pierced the storm. The breath was his last." "No way, that's impossible." "Nearly so..."</p><p></p><p>How do we stop the martial genre creep downward?...</p><p></p><p>2) Rulings-not-rules, GM-facing gating. I hope everyone in the thread can agree that the table experience of systemitized, codified, player-facing, action resolution mechanics are a different experience than GM-facing gating? Can we agree upon that?</p><p></p><p>No one believes that If you literally turned the tables and all spellcasting and martial noncombat action resolution was handled in the diametrically opposite fashion expressed here, the cognitive and emotional experience of playing a spellcaster vs being a martial character would be unchanged? Correct?</p><p></p><p></p><p></p><p>[USER=3570]@Kai Lord[/USER] </p><p></p><p>See [USER=22362]@MoutonRustique[/USER] 's reply (for where I think you misinterpreted what I was saying) and see my comment about "genre creep downward" above.</p></blockquote><p></p>
[QUOTE="Manbearcat, post: 7790279, member: 6696971"] Awesome, I'm glad we're on the same page. So here are two thoughts on the offered response: 1) Due to the lack of significant numerical disparity between low level and high level Fighters in noncombat action resolution, how does a table deal with genre creep not trickling downward from Epic to Heroic Tier play? The low level Wizard cannot learn Wish/Shapechange et al. The Epic Spellcasting trope is closed off because of systemitized, codified, player-facing rules about spellcasting. But what is to stop the "Wyrmling-Equivalent-Fighter" (WEF tm) from engaging in the kind of Epic Noncombat Genre Tropes that the "Ancient Wyrm-Equivalent-Fighter" (AWEF tm) should exclusively be engaging in? "Natural Language" is one of the fundamental tenants of the game's design. The designers told us they start with 5e's world and story and then build the mechanics off of that. Consequently, the DCs should be objective things, their natural language classifications scrutable by worldly observers and players alike; "Despite the torrential downpour and raging winds, Nissa's ears perked at the subtle exhale of her foe some hundred yards away. Her arrow pierced the storm. The breath was his last." "No way, that's impossible." "Nearly so..." How do we stop the martial genre creep downward?... 2) Rulings-not-rules, GM-facing gating. I hope everyone in the thread can agree that the table experience of systemitized, codified, player-facing, action resolution mechanics are a different experience than GM-facing gating? Can we agree upon that? No one believes that If you literally turned the tables and all spellcasting and martial noncombat action resolution was handled in the diametrically opposite fashion expressed here, the cognitive and emotional experience of playing a spellcaster vs being a martial character would be unchanged? Correct? [USER=3570]@Kai Lord[/USER] See [USER=22362]@MoutonRustique[/USER] 's reply (for where I think you misinterpreted what I was saying) and see my comment about "genre creep downward" above. [/QUOTE]
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Where was 4e headed before it was canned?
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