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General Tabletop Discussion
D&D Older Editions
Where was 4e headed before it was canned?
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<blockquote data-quote="Garthanos" data-source="post: 7791185" data-attributes="member: 82504"><p>The person I last talked to about this has an economics degree (though not an advanced one) and he likes D&D rather broadly 4e and 5e (doesnt care about my criticisms either) = he rejected the idea that the games quality or any particula change between the editions themselves resulted in the rise in popularity citing the right time and in the right place for cultural shifts. OK I admit it also got a bit odd about current psychology trends and the most social game for anti-social cliques in an age of rising antisocial memes. OK admitting I didnt follow it too well.</p><p></p><p>Too many factors involved was really the gist. Do you really think with how markets work this is something we can know?</p><p></p><p>To be clear I am not arguing with economic success you are merely trying to assert it means something you cannot prove it does.... nor that it really has anything to do with features that bother me and not better marketing choices and cultural climate.</p><p></p><p>This thread is arguably about 4e and potential development before its design paradigm was ditched and sorry but what i see as failings in the eventual design direction D&D took seem a pretty natural element of that. Especially since the thread branched into all the 5e focused off topica on this thread.</p><p></p><p></p><p>"may be" and maybe that is just what it is now I didnt expect to ever find D&D attractive enough to bring me back even in the mid 80s other games were pulling me away yet 4e brought me back. Dresden Files/Fate was a close second when 4e came out. They might even make a 6e I like more too who knows.</p></blockquote><p></p>
[QUOTE="Garthanos, post: 7791185, member: 82504"] The person I last talked to about this has an economics degree (though not an advanced one) and he likes D&D rather broadly 4e and 5e (doesnt care about my criticisms either) = he rejected the idea that the games quality or any particula change between the editions themselves resulted in the rise in popularity citing the right time and in the right place for cultural shifts. OK I admit it also got a bit odd about current psychology trends and the most social game for anti-social cliques in an age of rising antisocial memes. OK admitting I didnt follow it too well. Too many factors involved was really the gist. Do you really think with how markets work this is something we can know? To be clear I am not arguing with economic success you are merely trying to assert it means something you cannot prove it does.... nor that it really has anything to do with features that bother me and not better marketing choices and cultural climate. This thread is arguably about 4e and potential development before its design paradigm was ditched and sorry but what i see as failings in the eventual design direction D&D took seem a pretty natural element of that. Especially since the thread branched into all the 5e focused off topica on this thread. "may be" and maybe that is just what it is now I didnt expect to ever find D&D attractive enough to bring me back even in the mid 80s other games were pulling me away yet 4e brought me back. Dresden Files/Fate was a close second when 4e came out. They might even make a 6e I like more too who knows. [/QUOTE]
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Where was 4e headed before it was canned?
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