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Where would you start an Eberron campaign?
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<blockquote data-quote="Patryn of Elvenshae" data-source="post: 2106299" data-attributes="member: 23094"><p>I'm working on a one-shot that takes place during the waning days of the Last War.</p><p></p><p>Given that it's planned to be a one-shot, I'm creating the character basics for the players. They'll be the various members of a Cyrish strike team (primarily composed of warforged). A rogue element of the Karrnathi army will have broken through the lines somewhere to their west. The PCs will be sent, special forces style, to find the Karrnathis, figure out their objective, and pin them in place long enough for the "heavy armor" to arrive.</p><p></p><p>Of course, not all is what it seems ... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>In our current Eberron campaign, the PCs were on board a ship traveling from Sharn to Korranberg for one reason or another. Several of the PCs were tasked by an ancient gnome with delivering a sealed box to the University, mine was a member of the ship's company, etc. In the middle of the night, a storm of sahaugin attacked, slaying most of the crew, and causing us to be driven aground on an uncharted island.</p><p></p><p>The party explored the island and found the remains of a giant city and ziggurat. After the most cursory of explorations - costing the dwarven monk his life, an airship answered the distress beacon and arrived bearing the gnome and a promise of extraction.</p><p></p><p>We returned to Korranberg, and found that we'd been carrying an ancient goblinoid relic from the old empire. Invited to the public unveiling, we hunkered down and hung out in town for nearly a week - only to have goblinoid assassins strike in the night! While the party was able to fend them off, the gnome who had acted as our patron was slain, along with most of his house staff. Some of the faster members of the party ran to the Library, and found that the guards there had fought off another attempted incursion - and the artifacts were safe.</p><p></p><p>The unveiling of the artifacts happened several days later (at which we all acted as additional security), only, in the interim, the artifacts had been replaced by fakes! Who has them? How did they get them? And why?</p><p></p><p>Tune in next week, eh? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p></blockquote><p></p>
[QUOTE="Patryn of Elvenshae, post: 2106299, member: 23094"] I'm working on a one-shot that takes place during the waning days of the Last War. Given that it's planned to be a one-shot, I'm creating the character basics for the players. They'll be the various members of a Cyrish strike team (primarily composed of warforged). A rogue element of the Karrnathi army will have broken through the lines somewhere to their west. The PCs will be sent, special forces style, to find the Karrnathis, figure out their objective, and pin them in place long enough for the "heavy armor" to arrive. Of course, not all is what it seems ... :) In our current Eberron campaign, the PCs were on board a ship traveling from Sharn to Korranberg for one reason or another. Several of the PCs were tasked by an ancient gnome with delivering a sealed box to the University, mine was a member of the ship's company, etc. In the middle of the night, a storm of sahaugin attacked, slaying most of the crew, and causing us to be driven aground on an uncharted island. The party explored the island and found the remains of a giant city and ziggurat. After the most cursory of explorations - costing the dwarven monk his life, an airship answered the distress beacon and arrived bearing the gnome and a promise of extraction. We returned to Korranberg, and found that we'd been carrying an ancient goblinoid relic from the old empire. Invited to the public unveiling, we hunkered down and hung out in town for nearly a week - only to have goblinoid assassins strike in the night! While the party was able to fend them off, the gnome who had acted as our patron was slain, along with most of his house staff. Some of the faster members of the party ran to the Library, and found that the guards there had fought off another attempted incursion - and the artifacts were safe. The unveiling of the artifacts happened several days later (at which we all acted as additional security), only, in the interim, the artifacts had been replaced by fakes! Who has them? How did they get them? And why? Tune in next week, eh? :D [/QUOTE]
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