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*TTRPGs General
Wherefore "mini-less" D&D assumptions?
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<blockquote data-quote="jaerdaph" data-source="post: 4975689" data-attributes="member: 3398"><p>Minis have always been "action figures for grown ups" to me - and I do say that as a Good Thing. Star Trek and Planet of the Apes action figures (by Mego) were probably my favorite toys growing up. In high school I was obsessed with Star Wars action figures (from Kenner). I never used minis when I played 1e AD&D in high school though (we wrote "marching order" down on paper just like the core rules suggested), and we never really felt like we needed minis or were missing something without them. I recall using minis once or twice in the years I was playing 2e, but again we never felt we needed them to play. The 2e era was also when I caught the mini bug for a little while, but I was more interested in painting and collecting them - in short, what I really wanted was AD&D action figures. I sucked at painting them and eventually lost interest. During the 3e D&D era/d20 Modern era when using minis during the game actually made a lot more sense and facilitated play than it ever did in prior editions, I became obsessed with paper minis (and counters) of all kinds, and I still am. When I switched to True20, where rules and situations that minis facilitated in 3e game play were now simplified or removed from the game, I kept the minis because of my "action figure" obsession. I also used paper minis for a LUG Trek Star Trek TNG era campaign, even though the ICON system that LUG Trek used never really required or felt like it needed miniatures.</p></blockquote><p></p>
[QUOTE="jaerdaph, post: 4975689, member: 3398"] Minis have always been "action figures for grown ups" to me - and I do say that as a Good Thing. Star Trek and Planet of the Apes action figures (by Mego) were probably my favorite toys growing up. In high school I was obsessed with Star Wars action figures (from Kenner). I never used minis when I played 1e AD&D in high school though (we wrote "marching order" down on paper just like the core rules suggested), and we never really felt like we needed minis or were missing something without them. I recall using minis once or twice in the years I was playing 2e, but again we never felt we needed them to play. The 2e era was also when I caught the mini bug for a little while, but I was more interested in painting and collecting them - in short, what I really wanted was AD&D action figures. I sucked at painting them and eventually lost interest. During the 3e D&D era/d20 Modern era when using minis during the game actually made a lot more sense and facilitated play than it ever did in prior editions, I became obsessed with paper minis (and counters) of all kinds, and I still am. When I switched to True20, where rules and situations that minis facilitated in 3e game play were now simplified or removed from the game, I kept the minis because of my "action figure" obsession. I also used paper minis for a LUG Trek Star Trek TNG era campaign, even though the ICON system that LUG Trek used never really required or felt like it needed miniatures. [/QUOTE]
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