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*TTRPGs General
Wherefore "mini-less" D&D assumptions?
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<blockquote data-quote="MerricB" data-source="post: 4975896" data-attributes="member: 3586"><p>My association with miniatures has been a funny one. Back when I was introduced to AD&D and Moldvay D&D (at pretty much the same time; I swapped between them a lot), Miniatures were rarely used. Our beginning games never used them.</p><p></p><p>Then, as we got a little older, we bought some of the minis available in game stores. My brother painted several of them - I've never been a painter, although I really should be now with my many unpainted BattleTech, BattleLore and Space Hulk figures... These minis were used primarily to represent party order and whether a combatant was in melee or not.</p><p></p><p>The big difference between this use of minis and that in 3e was this: once a mini entered melee, it stopped and was static. There was no repositioning (5' steps). Little things like actually having walls depicted didn't happen.</p><p></p><p>However, for most of my AD&D (1e and 2e) lifespan, I didn't use minis.</p><p></p><p>When Combat & Tactics came out, I delighted in actually having solid rules for using miniatures and, with my small collection, used them quite a lot, but, again, not in every encounter. As my earliest experiences were with miniatureless combat, so it has continued.</p><p></p><p>With 3e, we used glass beads and dice on a chessboard for early sessions, and then came the revelation of the D&D Miniature range (of which I was an early adopter and promoter of). I have somewhere over 2000 D&D Minis and only sporadically buy them now (I missed about three or four sets entirely), primarily because I have the bulk of what I need from them. I proxy a lot, but I also have 3 Beholders, lots of Mind flayers and other useful creatures which get dragged out from time to time.</p><p></p><p>However, even with all these minis, throughout 3e and 4e, I've alternated between using minis for combat and not using them. My <em>players</em> generally prefer the use of minis, as it helps them greatly in visualising the encounter, but there are times when it's just quicker not to use them. My last two sessions of the "Nentir Vale" campaign haven't used minis, despite having 9 combats between them. </p><p></p><p>Cheers!</p></blockquote><p></p>
[QUOTE="MerricB, post: 4975896, member: 3586"] My association with miniatures has been a funny one. Back when I was introduced to AD&D and Moldvay D&D (at pretty much the same time; I swapped between them a lot), Miniatures were rarely used. Our beginning games never used them. Then, as we got a little older, we bought some of the minis available in game stores. My brother painted several of them - I've never been a painter, although I really should be now with my many unpainted BattleTech, BattleLore and Space Hulk figures... These minis were used primarily to represent party order and whether a combatant was in melee or not. The big difference between this use of minis and that in 3e was this: once a mini entered melee, it stopped and was static. There was no repositioning (5' steps). Little things like actually having walls depicted didn't happen. However, for most of my AD&D (1e and 2e) lifespan, I didn't use minis. When Combat & Tactics came out, I delighted in actually having solid rules for using miniatures and, with my small collection, used them quite a lot, but, again, not in every encounter. As my earliest experiences were with miniatureless combat, so it has continued. With 3e, we used glass beads and dice on a chessboard for early sessions, and then came the revelation of the D&D Miniature range (of which I was an early adopter and promoter of). I have somewhere over 2000 D&D Minis and only sporadically buy them now (I missed about three or four sets entirely), primarily because I have the bulk of what I need from them. I proxy a lot, but I also have 3 Beholders, lots of Mind flayers and other useful creatures which get dragged out from time to time. However, even with all these minis, throughout 3e and 4e, I've alternated between using minis for combat and not using them. My [i]players[/i] generally prefer the use of minis, as it helps them greatly in visualising the encounter, but there are times when it's just quicker not to use them. My last two sessions of the "Nentir Vale" campaign haven't used minis, despite having 9 combats between them. Cheers! [/QUOTE]
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Wherefore "mini-less" D&D assumptions?
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