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*TTRPGs General
Wherefore "mini-less" D&D assumptions?
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<blockquote data-quote="rogueattorney" data-source="post: 4979940" data-attributes="member: 17551"><p>OOP D&D was hardly consistent with how it handled miniatures in the game, and one's view on minies may vary depending on what source you came in with. For example, miniatures are mentioned once in the entire 1e Players Handbook, and only then as a very obscure footnote with regard to range and rate of fire of missile weapons. On the other hand, miniatures are referred to in four different sections of the DMG, which came out about a year and a half later and presented miniatures as preferable but optional. (Not coincidentally, I imagine, the first range of official AD&D figures came out at about the same time.)</p><p></p><p>The DMG attitude is in marked contrast to OD&D's statements on miniatures, which seem to go out of their way to stress that miniatures are not required:</p><p></p><p></p><p></p><p></p><p>The only other reference to miniatures in the original rules in on page 25 of vol. 3 with regard to aerial combat. None of the supplements prior to Sword & Spells mention miniatures at all.</p><p></p><p>The Moldvay and Mentzer Basic rule books both have three short mentions of miniatures more in line with the OD&D rules. To my knowledge, nothing in the ECMI works mention miniatures. To the contrary, the Companion War Machine rules seem designed in such an abstract way as to obviate the need for miniatures. From Brian Blume's Forward to the Companion set:</p><p></p><p></p><p>EDIT - I should mention, in contrast to the 1980's Basic sets, the 1990's Black Box sets came with stand up counters and a "battle board" as did most of the "Beginners Series" supplements that went with these sets.</p></blockquote><p></p>
[QUOTE="rogueattorney, post: 4979940, member: 17551"] OOP D&D was hardly consistent with how it handled miniatures in the game, and one's view on minies may vary depending on what source you came in with. For example, miniatures are mentioned once in the entire 1e Players Handbook, and only then as a very obscure footnote with regard to range and rate of fire of missile weapons. On the other hand, miniatures are referred to in four different sections of the DMG, which came out about a year and a half later and presented miniatures as preferable but optional. (Not coincidentally, I imagine, the first range of official AD&D figures came out at about the same time.) The DMG attitude is in marked contrast to OD&D's statements on miniatures, which seem to go out of their way to stress that miniatures are not required: The only other reference to miniatures in the original rules in on page 25 of vol. 3 with regard to aerial combat. None of the supplements prior to Sword & Spells mention miniatures at all. The Moldvay and Mentzer Basic rule books both have three short mentions of miniatures more in line with the OD&D rules. To my knowledge, nothing in the ECMI works mention miniatures. To the contrary, the Companion War Machine rules seem designed in such an abstract way as to obviate the need for miniatures. From Brian Blume's Forward to the Companion set: EDIT - I should mention, in contrast to the 1980's Basic sets, the 1990's Black Box sets came with stand up counters and a "battle board" as did most of the "Beginners Series" supplements that went with these sets. [/QUOTE]
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Wherefore "mini-less" D&D assumptions?
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