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Where's my HR manager? or "How Leadership nerfs Power Attack"
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<blockquote data-quote="Storyteller01" data-source="post: 3401488" data-attributes="member: 20931"><p>It'll get expensive, but one method is figuring out how much to pay via their Profession skill. Make one skill check for a given level, figure out the coinage earned, and multiply it by the number of folks in said level. Base pay gives a base loyalty. More pay equals greater loyalty. You don't have to just pay them more (ex: you can finance a recruits wedding or some such) but just about anything will cost you gold in the long run. </p><p></p><p>Your DM could throw in a one time bouns to saves based on how much more you do for them (ex: 500 gp beyond the usual pay gives a +1). Things that effect everyone can go into a type of pool (ex: that 3,000 gp victory party you threw gives a +6 bonus that any in the party can tap as needed). Say that a failed save from a hired hand that somehow involves loyalty to you gets as many bonus points out if the pool as is needed to pass. If there isn't enough, the bonus pool is depleted and you're in trouble.</p><p></p><p>Another good system is MGP's 'Game of Bones' found in the quintessential drow. Works best for evil characters, but it might give you some ideas.</p></blockquote><p></p>
[QUOTE="Storyteller01, post: 3401488, member: 20931"] It'll get expensive, but one method is figuring out how much to pay via their Profession skill. Make one skill check for a given level, figure out the coinage earned, and multiply it by the number of folks in said level. Base pay gives a base loyalty. More pay equals greater loyalty. You don't have to just pay them more (ex: you can finance a recruits wedding or some such) but just about anything will cost you gold in the long run. Your DM could throw in a one time bouns to saves based on how much more you do for them (ex: 500 gp beyond the usual pay gives a +1). Things that effect everyone can go into a type of pool (ex: that 3,000 gp victory party you threw gives a +6 bonus that any in the party can tap as needed). Say that a failed save from a hired hand that somehow involves loyalty to you gets as many bonus points out if the pool as is needed to pass. If there isn't enough, the bonus pool is depleted and you're in trouble. Another good system is MGP's 'Game of Bones' found in the quintessential drow. Works best for evil characters, but it might give you some ideas. [/QUOTE]
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