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General Tabletop Discussion
*Dungeons & Dragons
Where's the American Fantasy RPG?
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<blockquote data-quote="Ace" data-source="post: 8074216" data-attributes="member: 944"><p>Too much learning curve especially for teenage boys who made up huge chunks of the gamers at the time.</p><p></p><p>When I was young lad back in the day I was the only person who knew anything about the prohibition era or who had ever seen a Western even though I lived in that region and I didn't know enough to run a game at all as the flavor, language of the time, customs, dress styles and such were too hard to communicate. So we passed,.</p><p></p><p>This never changed and though I've seen a Western game or two run (Wild West RPG for a session and a short GURPS game) it never caught on with the players the way D&D does.,</p><p></p><p>Buy in is a critical part of gaming and most gamers know "D&D" "generic fantasy" and :"whatever current" pretty well . They may have a preference or two but odds they've never bothered with the Appendix N of you favorite game. I've read the entire Appendix N for Blue Rose and all but The Broken Sword for D&D (I did finally get a copy so soon) but I kow few gamers who read a lot or have read that much.</p><p></p><p>There was a time in which World of Darkness was huge but that is gone. That Goth touchstones are npo longer common and the chance of finding a gamer whose read say Chelsea Yarborough or Anne Rice is slight.</p><p></p><p>.SNIP unintended bash of my hobby </p><p></p><p> Virtually no one read history for fun in my circles (decades of gaming here) even when they had time and so the chance of a group being fully bought in to anything is slight.</p></blockquote><p></p>
[QUOTE="Ace, post: 8074216, member: 944"] Too much learning curve especially for teenage boys who made up huge chunks of the gamers at the time. When I was young lad back in the day I was the only person who knew anything about the prohibition era or who had ever seen a Western even though I lived in that region and I didn't know enough to run a game at all as the flavor, language of the time, customs, dress styles and such were too hard to communicate. So we passed,. This never changed and though I've seen a Western game or two run (Wild West RPG for a session and a short GURPS game) it never caught on with the players the way D&D does., Buy in is a critical part of gaming and most gamers know "D&D" "generic fantasy" and :"whatever current" pretty well . They may have a preference or two but odds they've never bothered with the Appendix N of you favorite game. I've read the entire Appendix N for Blue Rose and all but The Broken Sword for D&D (I did finally get a copy so soon) but I kow few gamers who read a lot or have read that much. There was a time in which World of Darkness was huge but that is gone. That Goth touchstones are npo longer common and the chance of finding a gamer whose read say Chelsea Yarborough or Anne Rice is slight. .SNIP unintended bash of my hobby Virtually no one read history for fun in my circles (decades of gaming here) even when they had time and so the chance of a group being fully bought in to anything is slight. [/QUOTE]
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Where's the American Fantasy RPG?
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