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General Tabletop Discussion
*Dungeons & Dragons
Where's the American Fantasy RPG?
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<blockquote data-quote="Undrave" data-source="post: 8074266" data-attributes="member: 7015698"><p>No biggie. It's just the most profitable franchise of all times, it's just an oddity it's never been leveraged properly into an RPG, even as a non-liscenced clone. Like, BESM has a Monster Tamer class but it's not really enough to hold a full game.</p><p></p><p>I guess it doesn't help that the core gameplay is single player, and the side games that would make it work aren't as popular? (I could Pokémon Masters being a great basis for a table top RPG, since everybody has ONE partner active at once and you go about doing fights 3 on 3) It's part of why I don'T think a Pokémon MMO would work based on the core game principle. </p><p></p><p>I've seen fan games online but they spend WAY too much time adapting the video game's convoluted math and trying to adhere strictly to it... and then they try to shoehorn the six ability scores of D&D or something or include stuff like trainer on trainers combat rules... it's a mess of a world to adapt really.</p></blockquote><p></p>
[QUOTE="Undrave, post: 8074266, member: 7015698"] No biggie. It's just the most profitable franchise of all times, it's just an oddity it's never been leveraged properly into an RPG, even as a non-liscenced clone. Like, BESM has a Monster Tamer class but it's not really enough to hold a full game. I guess it doesn't help that the core gameplay is single player, and the side games that would make it work aren't as popular? (I could Pokémon Masters being a great basis for a table top RPG, since everybody has ONE partner active at once and you go about doing fights 3 on 3) It's part of why I don'T think a Pokémon MMO would work based on the core game principle. I've seen fan games online but they spend WAY too much time adapting the video game's convoluted math and trying to adhere strictly to it... and then they try to shoehorn the six ability scores of D&D or something or include stuff like trainer on trainers combat rules... it's a mess of a world to adapt really. [/QUOTE]
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Where's the American Fantasy RPG?
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