Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Where's the Bard?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Grog" data-source="post: 4022019" data-attributes="member: 6183"><p>QFT.</p><p></p><p>I've seen people say, essentially, "It's okay if the fighter dominates the scene in combat, because the rogue will get his moment to shine when he disarms the trap later, and the wizard will get his moment when he deciphers the ancient runes on the doors to the great hall."</p><p></p><p>The problem with this view is that combat is, by far, the most time-consuming thing in the game. So when the fighter gets to shine in combat, he gets to shine through multiple rounds and probably hours of playing time. By contrast, when the rogue disarms the trap, his moment in the sun lasts for one roll of the d20 - probably 30 seconds, if we're being generous. Same for the wizard when he makes his Knowledge check to decipher the runes. So the fighter's time in the spotlight lasts many many times longer than the other classes' (under the above theory).</p><p></p><p>Now, combat is supposed to be faster in 4E, so things might be different. But as things stand in 3E, if your character sucks in combat, you're going to be basically sidelined for at least half the time (probably more), unless you're playing a very atypical campaign.</p></blockquote><p></p>
[QUOTE="Grog, post: 4022019, member: 6183"] QFT. I've seen people say, essentially, "It's okay if the fighter dominates the scene in combat, because the rogue will get his moment to shine when he disarms the trap later, and the wizard will get his moment when he deciphers the ancient runes on the doors to the great hall." The problem with this view is that combat is, by far, the most time-consuming thing in the game. So when the fighter gets to shine in combat, he gets to shine through multiple rounds and probably hours of playing time. By contrast, when the rogue disarms the trap, his moment in the sun lasts for one roll of the d20 - probably 30 seconds, if we're being generous. Same for the wizard when he makes his Knowledge check to decipher the runes. So the fighter's time in the spotlight lasts many many times longer than the other classes' (under the above theory). Now, combat is supposed to be faster in 4E, so things might be different. But as things stand in 3E, if your character sucks in combat, you're going to be basically sidelined for at least half the time (probably more), unless you're playing a very atypical campaign. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Where's the Bard?
Top