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Where's the News from Gencon?
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<blockquote data-quote="GrahamWills" data-source="post: 6365959" data-attributes="member: 75787"><p>The trend has been continuing for some time that announcements are not made as much at big events any more; it's not just RPG cons, it's Apple, Video game cons, everything.</p><p></p><p>From my perspective, Gen Con was enjoyable, but if you went there looking for new and cool, you would indeed be disappointed. It was a city full of 50,000+ people playing games, shopping, hanging out and having fun. Having been going for over 20 years, my summary thoughts would be:</p><p></p><p></p><ul> <li data-xf-list-type="ul"><strong>Lots of People</strong>. Getting close to too many. Do not try and move anywhere in the convention center around 10am Thursday. Do not do Will Call. I enjoyed strolling around Origins, and I met friends randomly. At Gen Con, unless you are 6'6" you will be walking within walls of people and will see very little in the main convention area.</li> <li data-xf-list-type="ul"><strong>Diversity</strong>. Lots of people, yes, but also more of a representational population. I ran sessions with more women in than before, and it seemed more ethnically diverse.</li> <li data-xf-list-type="ul"><strong>No D&D</strong>. WOTC were hidden off in a corner of a room I never entered and didn't even have any cool figures on display outside. No-one was running 5e in pick-up or other areas, and there was very little buzz outsides of dedicated D&D players (which I am not). The street party kick-off I did wander near, but it wasn't compelling and didn't seem strongly attended. Anyone who went should comment and correct me ...</li> <li data-xf-list-type="ul"><strong>Little Costuming. </strong>I did not attend the dedicated cosplay events and there were some excellent exceptions, but overall, the number of people in cool costumes seemed down. I didn't bring my camera this year and don't really regret it. Usually there is a lively thread on FB on cool costumes amongst my friends, this year, not so much</li> <li data-xf-list-type="ul"><strong>People Ditched Games</strong>. This is always an issue. You prep a game and not everyone turns up. But when marquee events like the Cthulhu Masters would have accepted generics in EVERY SINGLE SLOT, and ran once with 3 players out of a potential seven; and it sold out in 4 minutes; this is new and very worrying. I ran 13th Age and it had sold out in the first few hours, but still had serious drop-outs. Talking with other GMs this seemed way worse than other years. It will seriously discourage people from running events.</li> </ul><p></p><p>So, overall, quite a few negatives. I enjoyed myself and had fun, but honestly, not as much as in previous years. A friend of mine who usually goes posted a FB message saying "what did I miss?" and of the probably 50+ people who could have responded, only two did, and they mentioned games that had already been released. My feeling was that the tone of Gen Con has changed; it's more inclusive and less focused. That's both good and bad.</p></blockquote><p></p>
[QUOTE="GrahamWills, post: 6365959, member: 75787"] The trend has been continuing for some time that announcements are not made as much at big events any more; it's not just RPG cons, it's Apple, Video game cons, everything. From my perspective, Gen Con was enjoyable, but if you went there looking for new and cool, you would indeed be disappointed. It was a city full of 50,000+ people playing games, shopping, hanging out and having fun. Having been going for over 20 years, my summary thoughts would be: [LIST] [*][B]Lots of People[/B]. Getting close to too many. Do not try and move anywhere in the convention center around 10am Thursday. Do not do Will Call. I enjoyed strolling around Origins, and I met friends randomly. At Gen Con, unless you are 6'6" you will be walking within walls of people and will see very little in the main convention area. [*][B]Diversity[/B]. Lots of people, yes, but also more of a representational population. I ran sessions with more women in than before, and it seemed more ethnically diverse. [*][B]No D&D[/B]. WOTC were hidden off in a corner of a room I never entered and didn't even have any cool figures on display outside. No-one was running 5e in pick-up or other areas, and there was very little buzz outsides of dedicated D&D players (which I am not). The street party kick-off I did wander near, but it wasn't compelling and didn't seem strongly attended. Anyone who went should comment and correct me ... [*][B]Little Costuming. [/B]I did not attend the dedicated cosplay events and there were some excellent exceptions, but overall, the number of people in cool costumes seemed down. I didn't bring my camera this year and don't really regret it. Usually there is a lively thread on FB on cool costumes amongst my friends, this year, not so much [*][B]People Ditched Games[/B]. This is always an issue. You prep a game and not everyone turns up. But when marquee events like the Cthulhu Masters would have accepted generics in EVERY SINGLE SLOT, and ran once with 3 players out of a potential seven; and it sold out in 4 minutes; this is new and very worrying. I ran 13th Age and it had sold out in the first few hours, but still had serious drop-outs. Talking with other GMs this seemed way worse than other years. It will seriously discourage people from running events. [/LIST] So, overall, quite a few negatives. I enjoyed myself and had fun, but honestly, not as much as in previous years. A friend of mine who usually goes posted a FB message saying "what did I miss?" and of the probably 50+ people who could have responded, only two did, and they mentioned games that had already been released. My feeling was that the tone of Gen Con has changed; it's more inclusive and less focused. That's both good and bad. [/QUOTE]
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