Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Where's the Villain? and other musings. Why some published campaigns are great and some aren't (Spoiler alerts)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Whizbang Dustyboots" data-source="post: 9248997" data-attributes="member: 11760"><p>Let's do it with fantasy fiction.</p><p></p><p>In both the Hobbit and Lord of the Rings, the main villains are mostly off-stage presences that are pretty passive until the ending of The Hobbit. They're dangerous, but dangerous in the way that volcanoes are dangerous -- the chance that, at some point, they will explode into violence, but just a smoking mountain on the horizon otherwise. Both stories, which are archetypal for D&D campaigns, are driven by adventures on the road, essentially random encounters and interparty conflict. They're sandboxes that are moving, more or less, towards a fixed point, but at any point, could definitely wander off and do something else. (Most of the party in LotR wanders off and completely forgets about the main mission in favor of finding their own fun, splitting again after that.)</p><p></p><p>Similarly, Game of Thrones has many "villains," in the sense that Risk does. Many of them are very compelling, but you could remove any one of them from the campaign -- and, indeed, that happens repeatedly -- without the campaign grinding to a halt. Other than the DM having some trouble wrapping up the campaign, I don't think anyone would find GoT/ASoI&F to be an unsatisfying D&D campaign at all. It's just driven by court intrigue, periodic mass combat and, again, random encounters and interparty conflict (and once again, the Stark kids party completely falls apart early on, giving the poor DM a lot more work to do) instead of a singular villain behind everything.</p></blockquote><p></p>
[QUOTE="Whizbang Dustyboots, post: 9248997, member: 11760"] Let's do it with fantasy fiction. In both the Hobbit and Lord of the Rings, the main villains are mostly off-stage presences that are pretty passive until the ending of The Hobbit. They're dangerous, but dangerous in the way that volcanoes are dangerous -- the chance that, at some point, they will explode into violence, but just a smoking mountain on the horizon otherwise. Both stories, which are archetypal for D&D campaigns, are driven by adventures on the road, essentially random encounters and interparty conflict. They're sandboxes that are moving, more or less, towards a fixed point, but at any point, could definitely wander off and do something else. (Most of the party in LotR wanders off and completely forgets about the main mission in favor of finding their own fun, splitting again after that.) Similarly, Game of Thrones has many "villains," in the sense that Risk does. Many of them are very compelling, but you could remove any one of them from the campaign -- and, indeed, that happens repeatedly -- without the campaign grinding to a halt. Other than the DM having some trouble wrapping up the campaign, I don't think anyone would find GoT/ASoI&F to be an unsatisfying D&D campaign at all. It's just driven by court intrigue, periodic mass combat and, again, random encounters and interparty conflict (and once again, the Stark kids party completely falls apart early on, giving the poor DM a lot more work to do) instead of a singular villain behind everything. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Where's the Villain? and other musings. Why some published campaigns are great and some aren't (Spoiler alerts)
Top