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Where's the Villain? and other musings. Why some published campaigns are great and some aren't (Spoiler alerts)
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<blockquote data-quote="Hussar" data-source="post: 9253902" data-attributes="member: 22779"><p>From my experience, this is a limitation on the Anthology style adventures. Ghosts of Saltmarsh spends a fair number of pages detailing Saltmarsh and surroundings, and then... nothing. Outside of the three Saltmarsh adventures (only one of which actually takes place near Saltmarsh) the other adventures don't even reference the town or its surroundings. Basically, you've got a nifty town write-up that you, as a DM, now have to write adventures for because the module completely ignores it. </p><p></p><p>Even Undermountain never actually references anything about Waterdeep particularly. It's treated as entirely separate, despite having Dragonheist as the intro. You spend 5 levels in Dragonheist getting deeply imbedded in Waterdeep. For all it's failings, that's one thing 'Heist does really well - make the players a part of Waterdeep. And then? Head off into Undermountain and all those factions, groups, and stuff you did for the first five levels? Yeah, forget about all of that. :'(</p><p></p><p>I don't mind episodic adventures. In fact, I probably prefer them to more serial adventures like Horde of the Dragon Queen. But, man, I do wish the episodic WotC adventures were a lot more tied together. Granted, the DM can tie things together. It's fantastic for home brewing that way. Which is the point I suppose.</p></blockquote><p></p>
[QUOTE="Hussar, post: 9253902, member: 22779"] From my experience, this is a limitation on the Anthology style adventures. Ghosts of Saltmarsh spends a fair number of pages detailing Saltmarsh and surroundings, and then... nothing. Outside of the three Saltmarsh adventures (only one of which actually takes place near Saltmarsh) the other adventures don't even reference the town or its surroundings. Basically, you've got a nifty town write-up that you, as a DM, now have to write adventures for because the module completely ignores it. Even Undermountain never actually references anything about Waterdeep particularly. It's treated as entirely separate, despite having Dragonheist as the intro. You spend 5 levels in Dragonheist getting deeply imbedded in Waterdeep. For all it's failings, that's one thing 'Heist does really well - make the players a part of Waterdeep. And then? Head off into Undermountain and all those factions, groups, and stuff you did for the first five levels? Yeah, forget about all of that. :'( I don't mind episodic adventures. In fact, I probably prefer them to more serial adventures like Horde of the Dragon Queen. But, man, I do wish the episodic WotC adventures were a lot more tied together. Granted, the DM can tie things together. It's fantastic for home brewing that way. Which is the point I suppose. [/QUOTE]
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Where's the Villain? and other musings. Why some published campaigns are great and some aren't (Spoiler alerts)
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