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Where's the Villain? and other musings. Why some published campaigns are great and some aren't (Spoiler alerts)
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<blockquote data-quote="Paul Farquhar" data-source="post: 9257636" data-attributes="member: 6906155"><p>This is true, and I feel that there was too much effort to make it a sandbox at the start and NOT assign motivations to the PCs. Unlike ToA which does the opposite and hammers the PCs over the head with an impending doom clock. But "why does my character care?" is always going to be an issue with published adventures (unless you do Dragonlance and assign pregens). After all, the authors can't read your players' back-stories and put in the hooks, the DM has to do that.</p><p></p><p>Personally, if I run RotFM again I will make the PCs part of the Hosttower expedition, with the start-point the senior wizards arguing and the expedition falling apart. Whoever can come back with a book of tenth level spells would be on a sure-fire path to status in the Hosttower. Do we give a monkey's about some frosty goddess or the fate of the locals? That's up to the players and doesn't matter for the main plot.</p></blockquote><p></p>
[QUOTE="Paul Farquhar, post: 9257636, member: 6906155"] This is true, and I feel that there was too much effort to make it a sandbox at the start and NOT assign motivations to the PCs. Unlike ToA which does the opposite and hammers the PCs over the head with an impending doom clock. But "why does my character care?" is always going to be an issue with published adventures (unless you do Dragonlance and assign pregens). After all, the authors can't read your players' back-stories and put in the hooks, the DM has to do that. Personally, if I run RotFM again I will make the PCs part of the Hosttower expedition, with the start-point the senior wizards arguing and the expedition falling apart. Whoever can come back with a book of tenth level spells would be on a sure-fire path to status in the Hosttower. Do we give a monkey's about some frosty goddess or the fate of the locals? That's up to the players and doesn't matter for the main plot. [/QUOTE]
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Community
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*Dungeons & Dragons
Where's the Villain? and other musings. Why some published campaigns are great and some aren't (Spoiler alerts)
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