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Which 11 feats would you pick for a 1st level character if ... ?
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<blockquote data-quote="Dannyalcatraz" data-source="post: 4690662" data-attributes="member: 19675"><p>And here he is:</p><p></p><p>1) WFoc: Bisento (Rokugan a Polearm that does 1d12 x S)</p><p>2) Pole Fighter (DCv1- a polearm gets treated as a Monk Weapon; see also similar Pole Master) </p><p>3) Combat Expertise</p><p>4) Deft Opportunist (CompAdv)</p><p>5) Monkey Grip (CompWar)</p><p>6) Stand Still (XPH, others, <a href="http://www.dandwiki.com/wiki/Stand_Still" target="_blank">http://www.dandwiki.com/wiki/Stand_Still</a>)</p><p>7) Hold the Line (CompWar? <a href="http://www.dandwiki.com/wiki/SRD:Hold_the_Line" target="_blank">http://www.dandwiki.com/wiki/SRD:Hold_the_Line</a>)</p><p>8) Power Att</p><p>9) Cleave</p><p>10) WFoc: Improved Unarmed Strike</p><p>11) Ring the Golden Bell (DCv1- use IUS at range)</p><p></p><p>Top stat preference would be Dex, Wis, Str.</p><p></p><p>Stunning Fist and Combat Reflexes would be taken as the first 2 Monk bonus feats. Improved Natural Attack would be added at some point. As the PC leveled, feats like Greatcleave and Improved Crit would be chosen, as would Imp. Trip, and Imp. Disarm, and the Point Blank Shot and Precise Shot feats would also come in handy.</p><p></p><p>Extra Stunning would be on the list- possibly multiple times, since (as I recall) each use of Ring the Golden Bell burns off a Stunning attempt.*</p><p></p><p>The PsiWar levels would include taking Expansion as the first power, and the Psionic Weapon and Psionic Fist feat trees.</p><p></p><p>I've tried this build more than once- its a nice second-tier warrior who can control a lot of battlespace and is quite durable. With the Githzerai's already high Dex adjustment (+6), the Monk's Wis bonus (another stat a Githzerai gets a bonus to), and their Inertial Armor psi-like abilitiy, low-level ACs are in the mid to high 20s. Add into that the Monk's (and PsiWar's) available AC boosts and the polearm's (and Expansion power's boosting of) reach, and this PC rarely gets hit.</p><p></p><p>The PrCls mentioned above?</p><p></p><p>If the PC goes into Kensai, he gets to boost his weapon's potency, and gets a +8 Str boost that can be devastating. It is also a PrCl that Monks can freely multiclass with.</p><p></p><p>Pyros get several flaming combat enhancements at low levels- firebolt, hands afire, and weapon afire. As a twist, if you planned for it, you could start this PC off or work into using the Whip as a Monk Weapon (courtesy of DCv1's Unorthodox Flurry feat) and get full use of the Pyro's flame whip as well.</p><p></p><p>The Lucid Cenobite (Malhavoc's Hyperconscious) is a Monk-specific PrCl that gets them some time-bending stunts, but more importantly, continues the progression of most of the Monk's combat bonuses.</p><p></p><p></p><p></p><p>*For giggles, you could even take this closer to the extreme: </p><p></p><p></p><p>1) WFoc: Improved Unarmed Strike</p><p>2) Ring the Golden Bell (DCv1- use IUS at range) </p><p>3) Combat Expertise</p><p>4) Deft Opportunist</p><p>5) Improved Natural Attack</p><p>6) Point Blank Shot</p><p>7) Precise Shot</p><p>8) Power Att</p><p>9) Extra Stunning</p><p>10) Extra Stunning</p><p>11) Extra Stunning</p><p></p><p>This guy is all about mystical zen slapdown! In this "Feats common as candy" world, at least every other feat selection would be Extra Stunning...</p><p></p><p>And add Sacred Vow, Vow of Poverty and Spellfire to the list, and he's positively silly.</p><p></p><p>Dragonball Z, anyone?</p></blockquote><p></p>
[QUOTE="Dannyalcatraz, post: 4690662, member: 19675"] And here he is: 1) WFoc: Bisento (Rokugan a Polearm that does 1d12 x S) 2) Pole Fighter (DCv1- a polearm gets treated as a Monk Weapon; see also similar Pole Master) 3) Combat Expertise 4) Deft Opportunist (CompAdv) 5) Monkey Grip (CompWar) 6) Stand Still (XPH, others, [url]http://www.dandwiki.com/wiki/Stand_Still[/url]) 7) Hold the Line (CompWar? [url]http://www.dandwiki.com/wiki/SRD:Hold_the_Line[/url]) 8) Power Att 9) Cleave 10) WFoc: Improved Unarmed Strike 11) Ring the Golden Bell (DCv1- use IUS at range) Top stat preference would be Dex, Wis, Str. Stunning Fist and Combat Reflexes would be taken as the first 2 Monk bonus feats. Improved Natural Attack would be added at some point. As the PC leveled, feats like Greatcleave and Improved Crit would be chosen, as would Imp. Trip, and Imp. Disarm, and the Point Blank Shot and Precise Shot feats would also come in handy. Extra Stunning would be on the list- possibly multiple times, since (as I recall) each use of Ring the Golden Bell burns off a Stunning attempt.* The PsiWar levels would include taking Expansion as the first power, and the Psionic Weapon and Psionic Fist feat trees. I've tried this build more than once- its a nice second-tier warrior who can control a lot of battlespace and is quite durable. With the Githzerai's already high Dex adjustment (+6), the Monk's Wis bonus (another stat a Githzerai gets a bonus to), and their Inertial Armor psi-like abilitiy, low-level ACs are in the mid to high 20s. Add into that the Monk's (and PsiWar's) available AC boosts and the polearm's (and Expansion power's boosting of) reach, and this PC rarely gets hit. The PrCls mentioned above? If the PC goes into Kensai, he gets to boost his weapon's potency, and gets a +8 Str boost that can be devastating. It is also a PrCl that Monks can freely multiclass with. Pyros get several flaming combat enhancements at low levels- firebolt, hands afire, and weapon afire. As a twist, if you planned for it, you could start this PC off or work into using the Whip as a Monk Weapon (courtesy of DCv1's Unorthodox Flurry feat) and get full use of the Pyro's flame whip as well. The Lucid Cenobite (Malhavoc's Hyperconscious) is a Monk-specific PrCl that gets them some time-bending stunts, but more importantly, continues the progression of most of the Monk's combat bonuses. *For giggles, you could even take this closer to the extreme: 1) WFoc: Improved Unarmed Strike 2) Ring the Golden Bell (DCv1- use IUS at range) 3) Combat Expertise 4) Deft Opportunist 5) Improved Natural Attack 6) Point Blank Shot 7) Precise Shot 8) Power Att 9) Extra Stunning 10) Extra Stunning 11) Extra Stunning This guy is all about mystical zen slapdown! In this "Feats common as candy" world, at least every other feat selection would be Extra Stunning... And add Sacred Vow, Vow of Poverty and Spellfire to the list, and he's positively silly. Dragonball Z, anyone? [/QUOTE]
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