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Which 11 feats would you pick for a 1st level character if ... ?
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<blockquote data-quote="Jack Simth" data-source="post: 4711326" data-attributes="member: 29252"><p>In the specific case of the first level build, the Reserve Feat Fiery Burst (which you can only qualify for due to Precocious Apprentice...) does 2d6 at-will, and uses your Primary Casting Stat for the DC. Draconic Breath (at 1st) does 2d6 a limited number of times per day (although it is a much larger area...), is more flexible on the damage type, and is fixed to Charisma. At 1st, they're generally going to be similarly useful... but there are some caveats:</p><p>1) Draconic Breath scales better later on than does Fiery Burst.</p><p>2) Draconic Breath requires you to be a Sorcerer (or take yet a third feat...)</p><p>3) The point of spending a feat on that type of offense is to have a lot of endurance - which Draconic Breath doesn't really grant you (it just grants you slightly better efficiency... and in the specific case of the sorcerer, for most intents and purposes, it's a very funny spell known).</p><p></p><p>Mild issue:</p><p>You need Precocious Apprentice to get Fiery Burst at 1st level - Fiery Burst requires you to be able to cast 2nd level spells, and it also requires a Fire spell of at least 2nd level to power it. </p><p></p><p>You might consider checking out Races of the Dragon - it's got some nifties that would go very well with that build.</p><p></p><p>That you do... also, you might want to check out the Spell Compendium - there's a second level spell there that causes you to be at the center of a cloud of fire...</p><p></p><p>Yeah. Many of the ones showing up here are mostly paranoia about why you're getting that many feats. It's also a nod to the little issue that many, many feats have requirements that you can't meet at 1st level, no matter how many feats you have - so there aren't that many that are all that useful for a 1st level character, and you see simple skill boosters, Toughness, and similar ones that would normally go on the "don't bother" list.</p></blockquote><p></p>
[QUOTE="Jack Simth, post: 4711326, member: 29252"] In the specific case of the first level build, the Reserve Feat Fiery Burst (which you can only qualify for due to Precocious Apprentice...) does 2d6 at-will, and uses your Primary Casting Stat for the DC. Draconic Breath (at 1st) does 2d6 a limited number of times per day (although it is a much larger area...), is more flexible on the damage type, and is fixed to Charisma. At 1st, they're generally going to be similarly useful... but there are some caveats: 1) Draconic Breath scales better later on than does Fiery Burst. 2) Draconic Breath requires you to be a Sorcerer (or take yet a third feat...) 3) The point of spending a feat on that type of offense is to have a lot of endurance - which Draconic Breath doesn't really grant you (it just grants you slightly better efficiency... and in the specific case of the sorcerer, for most intents and purposes, it's a very funny spell known). Mild issue: You need Precocious Apprentice to get Fiery Burst at 1st level - Fiery Burst requires you to be able to cast 2nd level spells, and it also requires a Fire spell of at least 2nd level to power it. You might consider checking out Races of the Dragon - it's got some nifties that would go very well with that build. That you do... also, you might want to check out the Spell Compendium - there's a second level spell there that causes you to be at the center of a cloud of fire... Yeah. Many of the ones showing up here are mostly paranoia about why you're getting that many feats. It's also a nod to the little issue that many, many feats have requirements that you can't meet at 1st level, no matter how many feats you have - so there aren't that many that are all that useful for a 1st level character, and you see simple skill boosters, Toughness, and similar ones that would normally go on the "don't bother" list. [/QUOTE]
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