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General Tabletop Discussion
*Pathfinder & Starfinder
Which 16 array would you recomend
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<blockquote data-quote="Garmorn" data-source="post: 5030903" data-attributes="member: 430"><p>I am in the process of starting a new campaign with and getting a new group together. I would like to limit the starting stats to one of the max 16 arrays or the 4d6 system. </p><p></p><p>I would like feed back on which (if not) I should use. My reasoning is this: First I don't know the new players and I am new to 4e. I want to keep the optimization of characters down where both experienced and newbie to the edition are about equal par. Second since I am new to the system I plan to use a lot more easy and standard the hard and no hard encounters by the DDI's encounter maker. (to help prevent accidental TPK).</p><p></p><p>While I don't mind killing players, I want there to be in game reason for the fight to go badly or something the players can see such as simply the players rolling badly or making a bad choice.</p><p></p><p>Any other comments on character creation for a DM new to 4e would be helpful. I have DM other systems for ~30 years so I have those types of basics down. PS. I am getting the DM and MM for x-mass so don't have the books yet.</p></blockquote><p></p>
[QUOTE="Garmorn, post: 5030903, member: 430"] I am in the process of starting a new campaign with and getting a new group together. I would like to limit the starting stats to one of the max 16 arrays or the 4d6 system. I would like feed back on which (if not) I should use. My reasoning is this: First I don't know the new players and I am new to 4e. I want to keep the optimization of characters down where both experienced and newbie to the edition are about equal par. Second since I am new to the system I plan to use a lot more easy and standard the hard and no hard encounters by the DDI's encounter maker. (to help prevent accidental TPK). While I don't mind killing players, I want there to be in game reason for the fight to go badly or something the players can see such as simply the players rolling badly or making a bad choice. Any other comments on character creation for a DM new to 4e would be helpful. I have DM other systems for ~30 years so I have those types of basics down. PS. I am getting the DM and MM for x-mass so don't have the books yet. [/QUOTE]
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Which 16 array would you recomend
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