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Which 3.5 class do you think is the weakest?
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<blockquote data-quote="Shard O'Glase" data-source="post: 1623890" data-attributes="member: 1134"><p>I was going to say fighter but Psion has been making some good points about the dificulty in comparing classes with a different focus. So I'll go with fighter in my games. The fighter contributes nothing but the ability to kill things, and the fighters ability to kill things is not much better than most of the other classes ability to kill things. D&D seems to consider combat the primary balancing factor, many others seem to as well. I don't its just one of many balncing factors maybe slightly more important because it keeps you alive to do things.</p><p></p><p> as an example people keep ripping into rogues and yet with a 10 int and being non human they can max snekaing abilities, spot, search, disable device, open locks leaving 2 skill points to spread out as you wish when you get 0 extra skill points(something I have never seen on a rogue) And search/open locks/disable device generally only have to be maxed for so long before there automatic even against the best traps and locks out there. I guess its a different game focus or something in my games those skills contirbute just as much to a parties success than a fighters killing ability, and the rogue can help in a fight. Sick damage in melee if your willing to take the risk with low HP, and with their usually high as the fighters str dex they make solid archers at low to mid levels when the BAB diference hasn't manifested to strongly yet.</p></blockquote><p></p>
[QUOTE="Shard O'Glase, post: 1623890, member: 1134"] I was going to say fighter but Psion has been making some good points about the dificulty in comparing classes with a different focus. So I'll go with fighter in my games. The fighter contributes nothing but the ability to kill things, and the fighters ability to kill things is not much better than most of the other classes ability to kill things. D&D seems to consider combat the primary balancing factor, many others seem to as well. I don't its just one of many balncing factors maybe slightly more important because it keeps you alive to do things. as an example people keep ripping into rogues and yet with a 10 int and being non human they can max snekaing abilities, spot, search, disable device, open locks leaving 2 skill points to spread out as you wish when you get 0 extra skill points(something I have never seen on a rogue) And search/open locks/disable device generally only have to be maxed for so long before there automatic even against the best traps and locks out there. I guess its a different game focus or something in my games those skills contirbute just as much to a parties success than a fighters killing ability, and the rogue can help in a fight. Sick damage in melee if your willing to take the risk with low HP, and with their usually high as the fighters str dex they make solid archers at low to mid levels when the BAB diference hasn't manifested to strongly yet. [/QUOTE]
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Which 3.5 class do you think is the weakest?
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