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Which 3.5 spells aren't improvements
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<blockquote data-quote="Malacoda" data-source="post: 1477778" data-attributes="member: 6345"><p>You are referring to your own games, right? Because it would be kinda silly to make these kind of blanket assumptions about everyone's game. Expecially given the number of people who have expressed that they did not like the 1 hour per level duration (though, admittingly, a fair number of people also think 1 minute per level was too harsh).</p><p></p><p></p><p></p><p>With a bit of intelligent forethought, you didn't need it to last all day to get great effect.</p><p></p><p>Plus, I am not claiming my players never had stat enhancing items. I was less concerned about them having one or two buffed ability scores, but them have like four buffed ability scores. All of them. All the time. That's a bit of exaggeration, but not by much, especially at mid+ levels with a day of foreplanning.</p><p></p><p></p><p></p><p>They combined it with items (not stacking, multiple ability scores). And at some point 2nd level spell slots become expendable. Combine it with pearls of power and you can cast a lot of 2nd level spells if you have a wizard and a cleric in the party. Add a third spellcaster in there, like my group had, and it gets even worse.</p><p></p><p>But hey, if it wasn't a problem in your games, that's great. It was in mine, and it would seem a fair number of other's.</p></blockquote><p></p>
[QUOTE="Malacoda, post: 1477778, member: 6345"] You are referring to your own games, right? Because it would be kinda silly to make these kind of blanket assumptions about everyone's game. Expecially given the number of people who have expressed that they did not like the 1 hour per level duration (though, admittingly, a fair number of people also think 1 minute per level was too harsh). With a bit of intelligent forethought, you didn't need it to last all day to get great effect. Plus, I am not claiming my players never had stat enhancing items. I was less concerned about them having one or two buffed ability scores, but them have like four buffed ability scores. All of them. All the time. That's a bit of exaggeration, but not by much, especially at mid+ levels with a day of foreplanning. They combined it with items (not stacking, multiple ability scores). And at some point 2nd level spell slots become expendable. Combine it with pearls of power and you can cast a lot of 2nd level spells if you have a wizard and a cleric in the party. Add a third spellcaster in there, like my group had, and it gets even worse. But hey, if it wasn't a problem in your games, that's great. It was in mine, and it would seem a fair number of other's. [/QUOTE]
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