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General Tabletop Discussion
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D&D Older Editions
Which 3E OGL/D20 books do you want to see re-released under the 4E OGL?
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<blockquote data-quote="Jer" data-source="post: 3764911" data-attributes="member: 19857"><p>Green Ronin's Book of Fiends. This book has gotten used more at my table than any other third party monster collection, and sometimes even more than Wizards' own collections. It's pretty crunch-heavy, and will probably be too hefty for me to convert myself.</p><p></p><p>Green Ronin's Mindshadows. Maybe. I don't know if there's enough crunch there to merit me buying an updated edition. I do like the setting quite a bit, though.</p><p></p><p>And - that's about it. I don't see a need for other d20 games to blindly follow 4e design tropes - things that work for D&D 4e might not work at all well for Mutants and Masterminds, True20 or Spycraft (none of which necessarily need to worry about the things that the 4e change is bringing to D&D anyway - such as monster design and "per encounter" class abilities). I also will not be buying 3e adventures converted to 4e no matter how much I liked the original - I can always play the 3e version if I want to play it again (or convert it myself, I suppose, though I've taken a vow to never convert another module again if I can help it).</p></blockquote><p></p>
[QUOTE="Jer, post: 3764911, member: 19857"] Green Ronin's Book of Fiends. This book has gotten used more at my table than any other third party monster collection, and sometimes even more than Wizards' own collections. It's pretty crunch-heavy, and will probably be too hefty for me to convert myself. Green Ronin's Mindshadows. Maybe. I don't know if there's enough crunch there to merit me buying an updated edition. I do like the setting quite a bit, though. And - that's about it. I don't see a need for other d20 games to blindly follow 4e design tropes - things that work for D&D 4e might not work at all well for Mutants and Masterminds, True20 or Spycraft (none of which necessarily need to worry about the things that the 4e change is bringing to D&D anyway - such as monster design and "per encounter" class abilities). I also will not be buying 3e adventures converted to 4e no matter how much I liked the original - I can always play the 3e version if I want to play it again (or convert it myself, I suppose, though I've taken a vow to never convert another module again if I can help it). [/QUOTE]
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Which 3E OGL/D20 books do you want to see re-released under the 4E OGL?
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