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Which 3rd ed classes should have been core?
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<blockquote data-quote="nonsi256" data-source="post: 5786655" data-attributes="member: 86164"><p>I didn't say we're way passed the Str/Con fighter tradition.</p><p>I said that as far as D&D goes, for me at least, real D&D started with the boxed sets - and a lot of insights have been accumulated since then.</p><p>Yes, the Warblade is so wrapped around the maneuvers system that people tend to disregard the huge bonuses granted by its built in features (I mean, with magical aids you can pump up stats like crazy and the modifier would go to Ref saves, damage, Crit, opposed rolls and AoOs - no way in hell you can top that with 5 feats... and you also gat all those extra skill points).</p><p>In my next and absolutely last version of house-rules codex, I'll present my maneuver-less Fighter remake that makes a significant use of this insight. It will be stronger, more versatile and more customizable than ever before.</p></blockquote><p></p>
[QUOTE="nonsi256, post: 5786655, member: 86164"] I didn't say we're way passed the Str/Con fighter tradition. I said that as far as D&D goes, for me at least, real D&D started with the boxed sets - and a lot of insights have been accumulated since then. Yes, the Warblade is so wrapped around the maneuvers system that people tend to disregard the huge bonuses granted by its built in features (I mean, with magical aids you can pump up stats like crazy and the modifier would go to Ref saves, damage, Crit, opposed rolls and AoOs - no way in hell you can top that with 5 feats... and you also gat all those extra skill points). In my next and absolutely last version of house-rules codex, I'll present my maneuver-less Fighter remake that makes a significant use of this insight. It will be stronger, more versatile and more customizable than ever before. [/QUOTE]
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Which 3rd ed classes should have been core?
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