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Which 4E Mechanics doesn't fit pre-Spellplague FR?
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<blockquote data-quote="CapnZapp" data-source="post: 5006441" data-attributes="member: 12731"><p>I believe the answer is either "none of them" or "all of them".</p><p></p><p>I see no reason why you can't run a game in the 3E version of FR but with 4E rules. What you don't do is try to explain how things work one way now, but another way before - simply retcon things to "always have worked" the 4E way.</p><p></p><p>It follows that I strongly advice you NOT to convert an existing campaign. 4E is much more than any previous new edition its own game, and I strongly suggest you start a fresh campaign with no baggage in the form of specific 3E abilities that need explaining/converting. As long as that isn't an issue, basing that new 4E campaign in the 3E Realms won't be a problem!</p><p></p><p>On the other hand, if you are looking forward to specific mechanisms and rules interactions, you really should use the 3E rules. Here using 4E will only cause you grief.</p></blockquote><p></p>
[QUOTE="CapnZapp, post: 5006441, member: 12731"] I believe the answer is either "none of them" or "all of them". I see no reason why you can't run a game in the 3E version of FR but with 4E rules. What you don't do is try to explain how things work one way now, but another way before - simply retcon things to "always have worked" the 4E way. It follows that I strongly advice you NOT to convert an existing campaign. 4E is much more than any previous new edition its own game, and I strongly suggest you start a fresh campaign with no baggage in the form of specific 3E abilities that need explaining/converting. As long as that isn't an issue, basing that new 4E campaign in the 3E Realms won't be a problem! On the other hand, if you are looking forward to specific mechanisms and rules interactions, you really should use the 3E rules. Here using 4E will only cause you grief. [/QUOTE]
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Which 4E Mechanics doesn't fit pre-Spellplague FR?
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