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General Tabletop Discussion
*Dungeons & Dragons
Which 5e innovations do you like the most?
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<blockquote data-quote="Falling Icicle" data-source="post: 5999293" data-attributes="member: 17077"><p>Not a complete list, but some of the things I most like about 5e so far:</p><p></p><p>- Bounded Accuracy and Flatter Math</p><p></p><p>- Ability score saving throws and the greater emphasis on ability scores in general.</p><p></p><p>- Advantage/Disadvantage (though I would like to see an optional rule that allows multiple instances of them to stack, for example: each instance of advantage beyond the first gives a +2 on your roll, the opposite for disadvantage).</p><p></p><p>- Backgrounds.</p><p></p><p>- Skills being tied to backgrounds instead of class (except for the bonus skill granted by some classes, which is fine).</p><p></p><p>- Combat Superiority for Fighters.</p><p></p><p>- At-will basic spells (not a 5e innovation, but I love it anyway).</p><p></p><p>- The option to cast many spells as rituals without preparation. My wizard is going to LOVE this. I just hope the cost of high level rituals doesn't get out of hand, like in 4e.</p></blockquote><p></p>
[QUOTE="Falling Icicle, post: 5999293, member: 17077"] Not a complete list, but some of the things I most like about 5e so far: - Bounded Accuracy and Flatter Math - Ability score saving throws and the greater emphasis on ability scores in general. - Advantage/Disadvantage (though I would like to see an optional rule that allows multiple instances of them to stack, for example: each instance of advantage beyond the first gives a +2 on your roll, the opposite for disadvantage). - Backgrounds. - Skills being tied to backgrounds instead of class (except for the bonus skill granted by some classes, which is fine). - Combat Superiority for Fighters. - At-will basic spells (not a 5e innovation, but I love it anyway). - The option to cast many spells as rituals without preparation. My wizard is going to LOVE this. I just hope the cost of high level rituals doesn't get out of hand, like in 4e. [/QUOTE]
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Community
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Which 5e innovations do you like the most?
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