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Which 5e Should I Propose to My Group?
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<blockquote data-quote="Retreater" data-source="post: 9574183" data-attributes="member: 42040"><p>I think there are edge cases where the differences matter. </p><p>I have another very casual game that meets once every month or so. We usually eat a meal, catch up, and play for about 1.5 hours. That group is 5e. I wanted to experiment with Level Up on my end, since they were using all copies of my 2014 PHBs anyway. </p><p>We have 3 very new, very casual players (usually operating at some extent of drunkenness), and my wife (who knows the game but is also operating at some extent of drunkenness). So the ranger casts a spell, I can't look up the effects in Level Up because it doesn't exist. I have an enemy that bestows a level of strife, which is confusing because it doesn't exist in 2014. The monk wants to attack, but she's an adept in Level Up, so I have to switch gears and look up renamed abilities. </p><p>Or maybe I'm running an encounter from Where Evil Lives (the boss monster lair supplement for Flee Mortals) which handles minions differently or has action-oriented monsters that do lair actions and legendary resistances differently than my Sly Flourish lairs book I was using earlier in the session. </p><p>It's confusing "just enough" which in some cases is the worst kind of confusing because you think it's going to be the same. </p><p>Ideally, there would be one system to handle everything.</p></blockquote><p></p>
[QUOTE="Retreater, post: 9574183, member: 42040"] I think there are edge cases where the differences matter. I have another very casual game that meets once every month or so. We usually eat a meal, catch up, and play for about 1.5 hours. That group is 5e. I wanted to experiment with Level Up on my end, since they were using all copies of my 2014 PHBs anyway. We have 3 very new, very casual players (usually operating at some extent of drunkenness), and my wife (who knows the game but is also operating at some extent of drunkenness). So the ranger casts a spell, I can't look up the effects in Level Up because it doesn't exist. I have an enemy that bestows a level of strife, which is confusing because it doesn't exist in 2014. The monk wants to attack, but she's an adept in Level Up, so I have to switch gears and look up renamed abilities. Or maybe I'm running an encounter from Where Evil Lives (the boss monster lair supplement for Flee Mortals) which handles minions differently or has action-oriented monsters that do lair actions and legendary resistances differently than my Sly Flourish lairs book I was using earlier in the session. It's confusing "just enough" which in some cases is the worst kind of confusing because you think it's going to be the same. Ideally, there would be one system to handle everything. [/QUOTE]
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