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Which Adventure Path to go with?
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<blockquote data-quote="Wolfwood2" data-source="post: 3820452" data-attributes="member: 39394"><p>The swarm was bad. It came closest to killing us of everything in the Whispering Cairn. I might suggest swapping it out for another monster.</p><p></p><p>In fact, that's a tactic you would be wise to keep in mind throughout Age of Worms. Sure the big bosses/fights are all specially statted and junk, but many encounters can be made easier by swapping one monster straight out of the monster manual for another monster straight out of the monster manual.</p><p></p><p>I don't know how it is for you, but for me the hardest part of running games is coming up with actual story. What happens next, what are the NPCs up to, what's everybody's motivation? Tweaking monster stats is easy.</p><p></p><p>An example. Near the end of the Three Faces of Evil, my paladin PC gets dropped to negatives (from full) from three scorching rays cast off scrolls by three low level mage acolytes. But you know, they could just as easily have had scrolls of some other second level spell that's not quite as dangerous as three touch attacks against touch AC 10 for 12d6 total damage.</p></blockquote><p></p>
[QUOTE="Wolfwood2, post: 3820452, member: 39394"] The swarm was bad. It came closest to killing us of everything in the Whispering Cairn. I might suggest swapping it out for another monster. In fact, that's a tactic you would be wise to keep in mind throughout Age of Worms. Sure the big bosses/fights are all specially statted and junk, but many encounters can be made easier by swapping one monster straight out of the monster manual for another monster straight out of the monster manual. I don't know how it is for you, but for me the hardest part of running games is coming up with actual story. What happens next, what are the NPCs up to, what's everybody's motivation? Tweaking monster stats is easy. An example. Near the end of the Three Faces of Evil, my paladin PC gets dropped to negatives (from full) from three scorching rays cast off scrolls by three low level mage acolytes. But you know, they could just as easily have had scrolls of some other second level spell that's not quite as dangerous as three touch attacks against touch AC 10 for 12d6 total damage. [/QUOTE]
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