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Which animation style would you rather see in a D&D cartoon?
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<blockquote data-quote="MoogleEmpMog" data-source="post: 1987722" data-attributes="member: 22882"><p>I would go with Don Bluth first. He would indeed do an awesome D&D cartoon.</p><p></p><p>Second would be to have the artists for Warcraft do a hand-drawn animated series. I love their art to death, unlike their CG work - it's so colorful and energetic.</p><p></p><p>Barring that, though, I would cast my vote for serious/dark anime. Honestly, I haven't seen many animes I've liked, but in terms of the art style I'd prefer it to most other animation types. Also, I think the hobby would benefit greatly from targeting anime/Japanese game fans rather than those who prefer the dungeon crawling PC game market.</p><p></p><p>The absolute <u>last</u> thing I'd want to see is an American game company do a CGI version. With all due respect to Blizzard, they still make their stuff bloody stiff, and every other US game maker is far worse.</p><p></p><p>I wouldn't mind a company like Squenix doing it, provided they actually did it in some way like their actual games.</p><p></p><p>Square lost their collective shirts on the Spirits Within because they ditched everything that made their games excellent - yes, a 60-hour game can have a more complicated plot and generally better characters than a 2-hour movie, but that's no excuse to pace plot and character development the same as in a game. Which is to say, roughly 1/30th of a decent plot or characterization <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f621.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":mad:" title="Mad :mad:" data-smilie="4"data-shortname=":mad:" /></p></blockquote><p></p>
[QUOTE="MoogleEmpMog, post: 1987722, member: 22882"] I would go with Don Bluth first. He would indeed do an awesome D&D cartoon. Second would be to have the artists for Warcraft do a hand-drawn animated series. I love their art to death, unlike their CG work - it's so colorful and energetic. Barring that, though, I would cast my vote for serious/dark anime. Honestly, I haven't seen many animes I've liked, but in terms of the art style I'd prefer it to most other animation types. Also, I think the hobby would benefit greatly from targeting anime/Japanese game fans rather than those who prefer the dungeon crawling PC game market. The absolute [U]last[/U] thing I'd want to see is an American game company do a CGI version. With all due respect to Blizzard, they still make their stuff bloody stiff, and every other US game maker is far worse. I wouldn't mind a company like Squenix doing it, provided they actually did it in some way like their actual games. Square lost their collective shirts on the Spirits Within because they ditched everything that made their games excellent - yes, a 60-hour game can have a more complicated plot and generally better characters than a 2-hour movie, but that's no excuse to pace plot and character development the same as in a game. Which is to say, roughly 1/30th of a decent plot or characterization :mad: [/QUOTE]
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Which animation style would you rather see in a D&D cartoon?
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