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<blockquote data-quote="Celebrim" data-source="post: 9776500" data-attributes="member: 4937"><p>Let me describe briefly the events of the most recent adventure. The PC's are called on the comlink by the Guildmaster. He tells them he needs them to fly immediately to Lafra in the neighboring Wyl sector for a time sensitive contract. The Prefect there is putting a price on the head of a terrorist who has threatened to disrupt the upcoming transfer of power between the current occupation military government in Lafra and a transition government meant to return a certain amount of home rule to the planet three years after the end of the Clone Wars. The PC's then discuss with the Guildmaster the terms and conditions of the job (cold is fine, but the face has to be recognizable) and what he knows about the affairs there before hopping into hyperspace for the two day jump to Lafra. The PC's are directed to land at Fort Sky Lance, a large Imperial facility located near the capital in Doak where the core of the transfer of power ceremonies will be centered. The PC's are briefed by two liaison officers, one from the Imperial Army and another from Imperial Intelligence. They give the PC's background on the terrorist and his methods and equipment as well as explain the difficulty that the Empire has had penetrating his organization as well as dealing with the threat. It appears that the locals are an avian species that evolved to become terrestial but since recovering the power of flight they've become quite the fanatics. The locals are made for repulsor lift technology and use jetpacks routinely. The aides also give the PC's an itinerary of the upcoming celebrations which will be attended by the Moff and other imperial dignitaries. The PCs have two days before the Prefect has to begin official public acts. While being briefed, the Imperial aide receives word that a terrorist attack has just occurred on a downtown restaurant with all the signature of the terrorist Aguia's organization. The aide invites the PC's to come downtown and investigate the scene aboard a military gunship. Upon arriving downtown, they find that two waves of swoops attacked the restaurant, first using explosives to shatter its primitive glass windows and then secondly to use an Imperial nerve agent on the civilians inside - most of whom were Galactic colonials. The PCs investigate the crime scene and while doing so stumble upon planted thermal detonator charges, which go off, causing further mass casualties as the suspended roads of the plaza shatter and tumble to the ground, instants killing several squads of Imperial Troopers. Simultaneously, a lift truck discourages more than a dozen Lafraians equipped with imperial armor, weapons and jump packs as well as several STAP-2 aerial weapons platforms. A chaotic combat erupts between about 30 surviving Imperial Troopers backed by gunships and command cars and the PCs and about 2 dozen flying terrorists. </p><p></p><p>We are now 2-4 hours into an adventure that was 44 hours long, and yeah, I can't keep describing it because I have a game again tomorrow I have to prep for. Imagine the full "plot" or series of events being about 11 times longer than what I just wrote. And note that I'm being very terse.</p><p></p><p></p><p></p><p>I'll post an example of world building notes I don't really need but like to have for these sort of things. There are some of the first notes I wrote for the adventure when I was brainstorming before I had any real details in mind other than the target of the bounty.</p><p></p><p>[spoiler]Population: 1.03 billion (Lafrarian 95%, Pydyrian 1%, Human 1%, Ithorian 1%, Other 2% (Duros, Draethos, Enu, Hiitian, Alain, Cranscoc, Euceron, Kage, Koorivar, Snivian, Chagrian, Muun) </p><p></p><p>System Overview: The star Lafra (“Adaz” to locals) is stable G type star with a fairly typical stellar system of six planets. The Lafraian people have been space born for 10,000 years and have extensively colonized their own system, but an isolationist tendency owing to encounters with their violent neighbors in Zygerrian and Dra means that they have not extensively built out among the stars, preferring largely to govern their own affairs and not contend in galactic politics. Long occupation and domination in their history by the Sith, the Zygerrians and the Dra has left them very antagonistic to the notion of slavery, and they strongly prefer individual liberty. Desire to continue self-rule lead the governing council to embrace the idea of the CIS but Lafra offered little practical support during the conflict, as they lacked manufacturing facilities or desire contribute militarily. While some Lafraians served aboard privateer ships as pilots, many more intergalactic Lafraians stayed neutral, ignored their home world’s government or even fought for the Republic. </p><p>The occupation of the Lafraian system by the Galactic Empire was relatively bloodless and occurred only after the effective end of the Clone Wars. Lafra’s small planetary defense and police force offered no resistance to the overwhelming might of the Empire, and allowed itself to be disbanded. It was really only after the Empire landed occupation troops that real troubles and violence began, as hundreds of resistance cells formed against foreign occupation inspired by the legends of past resistance to cultural foes such as the Zygerrians. Suppressing these rebel cells have cost the Empire more 9800 deaths and 49000 casualties over the course of three years, have led to the deaths of 20000 Galactic colonists, and 180000 Lafraian civilians.</p><p>While this suppression has eliminated many of the rebel cells, it has also bred further widespread resentment and it has – perhaps by way of survival of the fittest - failed to eliminate the most successful and prominent network.</p><p>The ISB calculates that if the current course continues, public sentiment will turn sufficiently against the occupation that within 10 years’ time, the entire population will be in arms against Imperial Rule. Moff Gozric wants to go ahead with continued colonial expansion, but finds the violence on the planet is a black mark on his rule over the sector. He has demanded immediate results and pacification of the populace. The current Prefect of the system, Governor Hitelli has proposed transferring nominal power over the civic affairs of the system to a transitional government, hand-picked by him from collaborators and greed corrupted members of the former governing council. He has also begun restoring the Lafraian civil defense and police forces. This will ameliorate the local fears of foreign rule and hopefully cause the Lafraians to fight amongst themselves instead of concentrating on the Empire. He believes if the Lafraians come to see the violence not as a war of liberation, but a civil war amongst themselves that the majority will come down on the side of peace and prosperity rather than a ruinous and hopeless war.</p><p>The most prominent surviving member of the rebel cells is known only as “Aguia” after a large native aerial predator and the nom-de-plum of a legendary resistance leader from when Lafra was occupied by Zygraians 2000 years before. Romantic legends have arisen among the people that “Aguia” is the reborn spirit of the legendary hero come to save his people in their time of need, and that he is unkillable. If his body is burned, he will only be reborn anew from the ashes, rising eternally to destroy his foes.</p><p>The real “Aguia”, Mith Hrux, is the son one of the members of the former ruling council, and was a wealthy playboy, aviator, and smashball player. Mith Hrux supposedly died prior to the end of the clone wars while serving aboard a freighter. In fact, he survived his injuries with just some minor cybernetic implants. His father Waar Hrux is a member of the transitional government, a prominent advocate for peace, and is offering his son no support, concerned that his son’s politics will only bring misery to the people. However, he also is unwilling to turn his son over to the Empire or publically denounce him either. He has not seen his son in two years, and is torn by his desire for his son’s safety and his belief that violence is not an answer. Because of his very open support of the Empire and the transitional government plan, the ISB has zero suspicions about Waar Hruk’s loyalty and indeed believes him a likely assassination target and is offering their full support and protection.</p><p>Few persons aside from Waar Hrux know the true identity of “Aguia”. Even among his own inner cell followers, many are convinced that he is indeed the reincarnated hero of old.</p><p></p><p>Lafra 1 (“Tawa”): Lafra 1 is a tidally locked 5800 km diameter rocky world located 58 million kilometers from the primary star. Rich in fissibles, Lafra 1 was heavily mined for several centuries beginning about 3000 years ago, leaving the area near the solar terminus riddled with shafts and chambers. These mines lost their economic value when more advanced forms of power generation became available and almost all mining on Lafra 1 was abandoned, leaving the mines to decay and collapse. Only three commercial operations continue on Lafra 1, a small mining operation that produces heavy metals and fissibles purely for the local market, a solar power facility that charges and produces power cells for the local market, and a radioactive waste storage firm that stashes radioactive waste with long half lives in the abandoned mines. </p><p></p><p>Lafra 2 (“Binesi”): Lafra two is a small gas giant with a diameter of 39000 miles. It’s visible as a blue-green orb from Lafra 3 during the early morning and evening. It has six moons of decent size, varying from 3800 kms in diameter down to 200 kms in diameter. Small mining operations harvesting sulfur, phosphate, sodium and especially lithium are ongoing on the various moons, and there are a number small scientific stations for monitoring solar activity, but the total permanent population is under 1000 persons.</p><p></p><p>Lafra 3 (“Lafra”): The primary inhabited world of the Lafra system. A terrestrial world 12120 kilometers in diameter, it is 74% covered with oceans. It has three small moons 1200, 600, and 300 kilometers in diameter, forming a small system with the furthest moon some million kilometers away from the surface at its aphelion. None of the moons is of commercial interest, though the Empire has taken over a small naval refueling base on the nearer moon that once was constructed by the Lafraian civil defense forces. The surface of Lafra is dominated by a relatively large number of small continents that over its geological history have broken off and stuck together in various ways, creating large amounts of uplift and periods of volcanism. This uplift has lifted large amounts of sedimentary rock into steep mountain chains that create a lattice around the major landmasses. The slopes of these mountains are dominated by large trees and temperate rainforests on the windward sides of the mountains, and craggy badlands on the leeward sides. The Lafraians have resisted large scale urban development or even intensive agriculture, preferring to keep most of their planetary surface in a wild state. Only about 1/6th of their arable land is under cultivation, and that is primarily in the form of orchards. The Lafraians are primarily frugivorous that subsist on fruits and nuts supplemented by game meat. Population has been controlled by a combination of immigration – mostly to the Corporate Sector over the last four centuries – and the Lafraian love of high risk sports. Death by sporting accident is the leading cause of death in both genders up to obtaining adulthood, and remains the leading cause of death for males up until they become middle aged.</p><p></p><p>Lafra has a large number of important space ports including: Doak (capital), Usifi, Paksea, Squssel, Driwoen, Moesk, Roged, Greax, Na’aggee, Rha’aksoak, and Za’anchuk. Each of these cities has a population of over five million and can provide most services that would be expected of a developed world, however with the exception of repulsor lift technology local technology is not as refined as can be found in wealthier and more cosmopolitan worlds.</p><p></p><p>Lafra 4 (“Minikasi”): Minikasi is a superterrestial world with a diameters of 19000 kilometers whose massive gravity (2.4 times galactic norms) makes it economically unprofitable it’s swaddled in a thick atmosphere some 80km deep that retains enough heat to make the surface warm despite the distance from the system’s star, but the atmosphere also is crushing at the surface. </p><p></p><p>Lafra 5 (“Otonobi”): Otonobi is a moderate sized and largely unremarkable gas giant with a diameter of 54 thousand kilometers and a complex lunar system of 18 equally unremarkable moons of various ices. A small amount of trade in methane and nitrogen exists coming too and from these moons, and there are some 50,000 Lafrians living on ice and gas mining operations in these distant regions. In the past, the Lafraisns frequently had to contend with pirates operating along these trade routes, but the might of the occupation Imperial navy has made travel secure for the last three years.[/spoiler]</p></blockquote><p></p>
[QUOTE="Celebrim, post: 9776500, member: 4937"] Let me describe briefly the events of the most recent adventure. The PC's are called on the comlink by the Guildmaster. He tells them he needs them to fly immediately to Lafra in the neighboring Wyl sector for a time sensitive contract. The Prefect there is putting a price on the head of a terrorist who has threatened to disrupt the upcoming transfer of power between the current occupation military government in Lafra and a transition government meant to return a certain amount of home rule to the planet three years after the end of the Clone Wars. The PC's then discuss with the Guildmaster the terms and conditions of the job (cold is fine, but the face has to be recognizable) and what he knows about the affairs there before hopping into hyperspace for the two day jump to Lafra. The PC's are directed to land at Fort Sky Lance, a large Imperial facility located near the capital in Doak where the core of the transfer of power ceremonies will be centered. The PC's are briefed by two liaison officers, one from the Imperial Army and another from Imperial Intelligence. They give the PC's background on the terrorist and his methods and equipment as well as explain the difficulty that the Empire has had penetrating his organization as well as dealing with the threat. It appears that the locals are an avian species that evolved to become terrestial but since recovering the power of flight they've become quite the fanatics. The locals are made for repulsor lift technology and use jetpacks routinely. The aides also give the PC's an itinerary of the upcoming celebrations which will be attended by the Moff and other imperial dignitaries. The PCs have two days before the Prefect has to begin official public acts. While being briefed, the Imperial aide receives word that a terrorist attack has just occurred on a downtown restaurant with all the signature of the terrorist Aguia's organization. The aide invites the PC's to come downtown and investigate the scene aboard a military gunship. Upon arriving downtown, they find that two waves of swoops attacked the restaurant, first using explosives to shatter its primitive glass windows and then secondly to use an Imperial nerve agent on the civilians inside - most of whom were Galactic colonials. The PCs investigate the crime scene and while doing so stumble upon planted thermal detonator charges, which go off, causing further mass casualties as the suspended roads of the plaza shatter and tumble to the ground, instants killing several squads of Imperial Troopers. Simultaneously, a lift truck discourages more than a dozen Lafraians equipped with imperial armor, weapons and jump packs as well as several STAP-2 aerial weapons platforms. A chaotic combat erupts between about 30 surviving Imperial Troopers backed by gunships and command cars and the PCs and about 2 dozen flying terrorists. We are now 2-4 hours into an adventure that was 44 hours long, and yeah, I can't keep describing it because I have a game again tomorrow I have to prep for. Imagine the full "plot" or series of events being about 11 times longer than what I just wrote. And note that I'm being very terse. I'll post an example of world building notes I don't really need but like to have for these sort of things. There are some of the first notes I wrote for the adventure when I was brainstorming before I had any real details in mind other than the target of the bounty. [spoiler]Population: 1.03 billion (Lafrarian 95%, Pydyrian 1%, Human 1%, Ithorian 1%, Other 2% (Duros, Draethos, Enu, Hiitian, Alain, Cranscoc, Euceron, Kage, Koorivar, Snivian, Chagrian, Muun) System Overview: The star Lafra (“Adaz” to locals) is stable G type star with a fairly typical stellar system of six planets. The Lafraian people have been space born for 10,000 years and have extensively colonized their own system, but an isolationist tendency owing to encounters with their violent neighbors in Zygerrian and Dra means that they have not extensively built out among the stars, preferring largely to govern their own affairs and not contend in galactic politics. Long occupation and domination in their history by the Sith, the Zygerrians and the Dra has left them very antagonistic to the notion of slavery, and they strongly prefer individual liberty. Desire to continue self-rule lead the governing council to embrace the idea of the CIS but Lafra offered little practical support during the conflict, as they lacked manufacturing facilities or desire contribute militarily. While some Lafraians served aboard privateer ships as pilots, many more intergalactic Lafraians stayed neutral, ignored their home world’s government or even fought for the Republic. The occupation of the Lafraian system by the Galactic Empire was relatively bloodless and occurred only after the effective end of the Clone Wars. Lafra’s small planetary defense and police force offered no resistance to the overwhelming might of the Empire, and allowed itself to be disbanded. It was really only after the Empire landed occupation troops that real troubles and violence began, as hundreds of resistance cells formed against foreign occupation inspired by the legends of past resistance to cultural foes such as the Zygerrians. Suppressing these rebel cells have cost the Empire more 9800 deaths and 49000 casualties over the course of three years, have led to the deaths of 20000 Galactic colonists, and 180000 Lafraian civilians. While this suppression has eliminated many of the rebel cells, it has also bred further widespread resentment and it has – perhaps by way of survival of the fittest - failed to eliminate the most successful and prominent network. The ISB calculates that if the current course continues, public sentiment will turn sufficiently against the occupation that within 10 years’ time, the entire population will be in arms against Imperial Rule. Moff Gozric wants to go ahead with continued colonial expansion, but finds the violence on the planet is a black mark on his rule over the sector. He has demanded immediate results and pacification of the populace. The current Prefect of the system, Governor Hitelli has proposed transferring nominal power over the civic affairs of the system to a transitional government, hand-picked by him from collaborators and greed corrupted members of the former governing council. He has also begun restoring the Lafraian civil defense and police forces. This will ameliorate the local fears of foreign rule and hopefully cause the Lafraians to fight amongst themselves instead of concentrating on the Empire. He believes if the Lafraians come to see the violence not as a war of liberation, but a civil war amongst themselves that the majority will come down on the side of peace and prosperity rather than a ruinous and hopeless war. The most prominent surviving member of the rebel cells is known only as “Aguia” after a large native aerial predator and the nom-de-plum of a legendary resistance leader from when Lafra was occupied by Zygraians 2000 years before. Romantic legends have arisen among the people that “Aguia” is the reborn spirit of the legendary hero come to save his people in their time of need, and that he is unkillable. If his body is burned, he will only be reborn anew from the ashes, rising eternally to destroy his foes. The real “Aguia”, Mith Hrux, is the son one of the members of the former ruling council, and was a wealthy playboy, aviator, and smashball player. Mith Hrux supposedly died prior to the end of the clone wars while serving aboard a freighter. In fact, he survived his injuries with just some minor cybernetic implants. His father Waar Hrux is a member of the transitional government, a prominent advocate for peace, and is offering his son no support, concerned that his son’s politics will only bring misery to the people. However, he also is unwilling to turn his son over to the Empire or publically denounce him either. He has not seen his son in two years, and is torn by his desire for his son’s safety and his belief that violence is not an answer. Because of his very open support of the Empire and the transitional government plan, the ISB has zero suspicions about Waar Hruk’s loyalty and indeed believes him a likely assassination target and is offering their full support and protection. Few persons aside from Waar Hrux know the true identity of “Aguia”. Even among his own inner cell followers, many are convinced that he is indeed the reincarnated hero of old. Lafra 1 (“Tawa”): Lafra 1 is a tidally locked 5800 km diameter rocky world located 58 million kilometers from the primary star. Rich in fissibles, Lafra 1 was heavily mined for several centuries beginning about 3000 years ago, leaving the area near the solar terminus riddled with shafts and chambers. These mines lost their economic value when more advanced forms of power generation became available and almost all mining on Lafra 1 was abandoned, leaving the mines to decay and collapse. Only three commercial operations continue on Lafra 1, a small mining operation that produces heavy metals and fissibles purely for the local market, a solar power facility that charges and produces power cells for the local market, and a radioactive waste storage firm that stashes radioactive waste with long half lives in the abandoned mines. Lafra 2 (“Binesi”): Lafra two is a small gas giant with a diameter of 39000 miles. It’s visible as a blue-green orb from Lafra 3 during the early morning and evening. It has six moons of decent size, varying from 3800 kms in diameter down to 200 kms in diameter. Small mining operations harvesting sulfur, phosphate, sodium and especially lithium are ongoing on the various moons, and there are a number small scientific stations for monitoring solar activity, but the total permanent population is under 1000 persons. Lafra 3 (“Lafra”): The primary inhabited world of the Lafra system. A terrestrial world 12120 kilometers in diameter, it is 74% covered with oceans. It has three small moons 1200, 600, and 300 kilometers in diameter, forming a small system with the furthest moon some million kilometers away from the surface at its aphelion. None of the moons is of commercial interest, though the Empire has taken over a small naval refueling base on the nearer moon that once was constructed by the Lafraian civil defense forces. The surface of Lafra is dominated by a relatively large number of small continents that over its geological history have broken off and stuck together in various ways, creating large amounts of uplift and periods of volcanism. This uplift has lifted large amounts of sedimentary rock into steep mountain chains that create a lattice around the major landmasses. The slopes of these mountains are dominated by large trees and temperate rainforests on the windward sides of the mountains, and craggy badlands on the leeward sides. The Lafraians have resisted large scale urban development or even intensive agriculture, preferring to keep most of their planetary surface in a wild state. Only about 1/6th of their arable land is under cultivation, and that is primarily in the form of orchards. The Lafraians are primarily frugivorous that subsist on fruits and nuts supplemented by game meat. Population has been controlled by a combination of immigration – mostly to the Corporate Sector over the last four centuries – and the Lafraian love of high risk sports. Death by sporting accident is the leading cause of death in both genders up to obtaining adulthood, and remains the leading cause of death for males up until they become middle aged. Lafra has a large number of important space ports including: Doak (capital), Usifi, Paksea, Squssel, Driwoen, Moesk, Roged, Greax, Na’aggee, Rha’aksoak, and Za’anchuk. Each of these cities has a population of over five million and can provide most services that would be expected of a developed world, however with the exception of repulsor lift technology local technology is not as refined as can be found in wealthier and more cosmopolitan worlds. Lafra 4 (“Minikasi”): Minikasi is a superterrestial world with a diameters of 19000 kilometers whose massive gravity (2.4 times galactic norms) makes it economically unprofitable it’s swaddled in a thick atmosphere some 80km deep that retains enough heat to make the surface warm despite the distance from the system’s star, but the atmosphere also is crushing at the surface. Lafra 5 (“Otonobi”): Otonobi is a moderate sized and largely unremarkable gas giant with a diameter of 54 thousand kilometers and a complex lunar system of 18 equally unremarkable moons of various ices. A small amount of trade in methane and nitrogen exists coming too and from these moons, and there are some 50,000 Lafrians living on ice and gas mining operations in these distant regions. In the past, the Lafraisns frequently had to contend with pirates operating along these trade routes, but the might of the occupation Imperial navy has made travel secure for the last three years.[/spoiler] [/QUOTE]
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