Which campaign setting has a black and white morality to it?

CrusaderX

First Post
Eberron has been described as a setting having many shades of grey and moral ambiguity.

On the other end of the spectrum, which campaign setting do you think has a very black and white view of morality?

Tolkien's Middle Earth comes to mind as one such setting (there are no good Orcs, for example), but which D&D setting comes closest to this kind of world? Greyhawk? The Realms? Something else?
 

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The majority of D&D settings seem more gray ... compared to the black / white of Tolkien. I suppose that Ravenloft is about as black & white as WotC gets.

Now outside WotC there are settings like Midnight by FFG that have a clear cut view of good vs evil. There are a few others, but none are as good a setting as Midnight.
 
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I don't think any of them are really black and white. At least not by design (unless as someone said, Ravenloft). Its more how individual groups play it.
 

Forgotten Realms and Midnight both have clear-cut 'opposing teams' of good vs evil. I think Midnight handles it a lot better than FR since it draws inspiration directly from Tolkien, whereas FR seems to me a confused mish-mash of low-fantasy sword & sorcery elements combined with Tolkienesque high fantasy, so in FR you get buxom elven paladinesses in cleavage-revealing armour; which image you just wouldn't get in Midnight or Middle-Earth.
 

Midnight is a world of black and white but the characters live in the gray. It is a world of where evil rules but good is somewhere in the future, to get there the players are justifing their actions: the ends justify the means.
 

Kalamar's goods seem to have an either uber-good or uber-evil description for the most part. The setting itself is full of grey areas however.
 

Let's not forget the infamous Orc & Pie Campaign Setting (OPCS). Few products give such a clear cut black-and-white morality than the OPCS.
 


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