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Which Campaign Setting has the best fluff? Why?
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<blockquote data-quote="alanajoli" data-source="post: 2109147" data-attributes="member: 23346"><p><strong>Another Pro-Kalamar vote</strong></p><p></p><p>I've got to say that as far as world consistency, plot-hooks coming directly from the setting, and lovely geographic detail, Kingdoms of Kalamar is the way to go. (Just check out the Atlas. Coolest gaming-sourcebook ever.)</p><p></p><p>If you're running a game in KoK, you have the freedom to base everything on your characters--they're the heroes of the setting. You don't have to worry about major earth-shattering events changing your game. It can be run as low or high magic as you want. So there's a lot of flexibility as far as your campaign is concerned, but a lot of details already given so you don't have to fill in holes. Basically, all around goodness.</p><p></p><p>You also get an instant in with the people at the kenzerco.com forums, who are helpful and wonderful people who support DMs in gaming dilemmas, create plot hooks, create mini-dungeons, post ideas for magic items... All sorts of stuff. And if, like me, you prefer working from a printed module, KoK also has a Living counterpart, and you get access to free adventures through the RPGA.</p><p></p><p>Besides, as Thumper (from the Kenzerco.com forums) says: "Real men and women play Kalamar."</p><p></p><p>-Alana</p></blockquote><p></p>
[QUOTE="alanajoli, post: 2109147, member: 23346"] [b]Another Pro-Kalamar vote[/b] I've got to say that as far as world consistency, plot-hooks coming directly from the setting, and lovely geographic detail, Kingdoms of Kalamar is the way to go. (Just check out the Atlas. Coolest gaming-sourcebook ever.) If you're running a game in KoK, you have the freedom to base everything on your characters--they're the heroes of the setting. You don't have to worry about major earth-shattering events changing your game. It can be run as low or high magic as you want. So there's a lot of flexibility as far as your campaign is concerned, but a lot of details already given so you don't have to fill in holes. Basically, all around goodness. You also get an instant in with the people at the kenzerco.com forums, who are helpful and wonderful people who support DMs in gaming dilemmas, create plot hooks, create mini-dungeons, post ideas for magic items... All sorts of stuff. And if, like me, you prefer working from a printed module, KoK also has a Living counterpart, and you get access to free adventures through the RPGA. Besides, as Thumper (from the Kenzerco.com forums) says: "Real men and women play Kalamar." -Alana [/QUOTE]
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Community
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Which Campaign Setting has the best fluff? Why?
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