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Which Campaign Setting has the best fluff? Why?
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<blockquote data-quote="MoogleEmpMog" data-source="post: 2115614" data-attributes="member: 22882"><p>Actually, the British developed the first tanks, but it amounts to the same thing.</p><p></p><p>I disagree that the Central Powers would have lost WW1 without the massive resources the US fielded against them. The Germans quickly developed tanks of their own, and had a significant advantage in strategic air power, so they were hardly a technological backwater. The amount of troops and energy they had to throw against Russia would have been transferred to the Western Front as soon as Russia folded and, IMO, would have been sufficient for them to punch through or at least hold steady.</p><p></p><p>More likely than not, WW1 would have dragged on several years longer than it did without US intervention, and I doubt either side would have scored a knockout victory. A more probable outcome would be the governments of both sides surviving, with Germany holding more territory than before and Austria somewhat less.</p><p></p><p></p><p></p><p>Interesting point, and perhaps a valid one. My understanding of Eberron was that the Last War triggered massive amounts of magical development to push the setting from Low (or Rare) Magic to D&D's standard high magic.</p><p></p><p></p><p>* Nisarg</p><p></p><p> <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /> </p><p></p><p>Because people in Europe today behave in any way like they did in the middle ages?</p><p></p><p>How does any experience with modern, almost anti-medieval, Europe give one insight into medieval Europe? This sounds like a total straw-man at best. :\ </p><p></p><p>Whatever Nisarg's views on medieval Europe, Eberron or anything else, I somehow doubt they're shaped much by geography. For that matter, I suspect it's his view of Eberron, not Europe, that is wildly off-base.</p></blockquote><p></p>
[QUOTE="MoogleEmpMog, post: 2115614, member: 22882"] Actually, the British developed the first tanks, but it amounts to the same thing. I disagree that the Central Powers would have lost WW1 without the massive resources the US fielded against them. The Germans quickly developed tanks of their own, and had a significant advantage in strategic air power, so they were hardly a technological backwater. The amount of troops and energy they had to throw against Russia would have been transferred to the Western Front as soon as Russia folded and, IMO, would have been sufficient for them to punch through or at least hold steady. More likely than not, WW1 would have dragged on several years longer than it did without US intervention, and I doubt either side would have scored a knockout victory. A more probable outcome would be the governments of both sides surviving, with Germany holding more territory than before and Austria somewhat less. Interesting point, and perhaps a valid one. My understanding of Eberron was that the Last War triggered massive amounts of magical development to push the setting from Low (or Rare) Magic to D&D's standard high magic. * Nisarg :confused: Because people in Europe today behave in any way like they did in the middle ages? How does any experience with modern, almost anti-medieval, Europe give one insight into medieval Europe? This sounds like a total straw-man at best. :\ Whatever Nisarg's views on medieval Europe, Eberron or anything else, I somehow doubt they're shaped much by geography. For that matter, I suspect it's his view of Eberron, not Europe, that is wildly off-base. [/QUOTE]
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Which Campaign Setting has the best fluff? Why?
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