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Which Campaign Setting has the best fluff? Why?
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<blockquote data-quote="Nisarg" data-source="post: 2119148" data-attributes="member: 19893"><p>Whoa whoa hold it there.. I did NOT slam Eberron before its release! I had, in the rare posts I had mentioned Eberron, stated both my hopes and fears for the setting, and my then sincere hope that it lived up to what buzz I was hearing about it.</p><p>My disappointment with it now is due to my disillusionment with the finished product as compared to the hype. Its like watching really really bitching previews to the film only to find out that everything good about the film was in the minute and a half of preview footage and the rest sucks.</p><p></p><p>As to the socio-historical issues, I realize many people will be able to enjoy playing in Eberron; I couldn't enjoy Eberron as such because its inconsistencies happen to be those that particularly get to me; much the way some people can't enjoy certain sci-fi settings because those settings claim to be realistic but are based on completely flawed science... I'm not bothered at all by the science part of sci fi, but I imagine if I was, to draw a connection to this issue, I would be less bothered by a totally unrealistic sci-fi setting than by a supposedly "more correct" sci fi setting that in fact was nothing of the sort.</p><p></p><p>Ergo, translate that to socio-historical issues, and you can see why I can live with FR, but not with Eberron.</p><p></p><p>And it is at the root of the "why" of these inconsistencies that we get to why I think Eberron is a BAD example of fluff, because it was made pre-fab with the fluff all being there for the sake of the crunch, rather than the fluff being first and the crunch to accomodate. To me it lacks both the "lived-in" feel of parts of the realms (specifically the parts that were from Ed Greenwood's original setting) or the kind of consistency of setting that Midnight has (and this given that midnight has very little originality to it, its still very well done). </p><p></p><p>To me Eberron just feels like someone looked through the D&D manuals with a fine-toothed comb and thought "now how can I make THAT and THAT and THAT a part of the setting?".</p><p></p><p>Nisarg</p></blockquote><p></p>
[QUOTE="Nisarg, post: 2119148, member: 19893"] Whoa whoa hold it there.. I did NOT slam Eberron before its release! I had, in the rare posts I had mentioned Eberron, stated both my hopes and fears for the setting, and my then sincere hope that it lived up to what buzz I was hearing about it. My disappointment with it now is due to my disillusionment with the finished product as compared to the hype. Its like watching really really bitching previews to the film only to find out that everything good about the film was in the minute and a half of preview footage and the rest sucks. As to the socio-historical issues, I realize many people will be able to enjoy playing in Eberron; I couldn't enjoy Eberron as such because its inconsistencies happen to be those that particularly get to me; much the way some people can't enjoy certain sci-fi settings because those settings claim to be realistic but are based on completely flawed science... I'm not bothered at all by the science part of sci fi, but I imagine if I was, to draw a connection to this issue, I would be less bothered by a totally unrealistic sci-fi setting than by a supposedly "more correct" sci fi setting that in fact was nothing of the sort. Ergo, translate that to socio-historical issues, and you can see why I can live with FR, but not with Eberron. And it is at the root of the "why" of these inconsistencies that we get to why I think Eberron is a BAD example of fluff, because it was made pre-fab with the fluff all being there for the sake of the crunch, rather than the fluff being first and the crunch to accomodate. To me it lacks both the "lived-in" feel of parts of the realms (specifically the parts that were from Ed Greenwood's original setting) or the kind of consistency of setting that Midnight has (and this given that midnight has very little originality to it, its still very well done). To me Eberron just feels like someone looked through the D&D manuals with a fine-toothed comb and thought "now how can I make THAT and THAT and THAT a part of the setting?". Nisarg [/QUOTE]
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Which Campaign Setting has the best fluff? Why?
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