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General Tabletop Discussion
*Pathfinder & Starfinder
Which campaign setting(s) should be supported?
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<blockquote data-quote="M.L. Martin" data-source="post: 3731634" data-attributes="member: 4086"><p>For a bit of an explanation/digression of my own wish list . . . </p><p></p><p> Anyone here remember 4th Edition <u>Champions</u>? The Genre Book section included 'campaign worksheets' that a GM could fill out, highlighting campaign tone and style, as well as what rules options were in use in the campaign. They included several worked examples highlighting several types of campaign play (standard four-color, grim & gritty, and far-future/interstellar campaigning, for example).</p><p></p><p> I'd like to see the 4E DMG build on that a bit by including not only options and worksheets, but half a dozen two-page spreads of 'worked examples' highlighting key campaign settings and how they would work in 4E and show off what it can do. Three of these should be fairly typical D&D settings--Forgotten Realms and Eberron are two, and the third . . . I'd <em>like</em> it to be Mystara, since I've long been intrigued by that one and think it might match 4E better than the other two options, but if they want to keep the 'core D&D' elements alive, Greyhawk's probably the better choice. The other three--the more offbeat ones--should be Planescape (which, along with Eberron, sort of straddles the gap between 'traditional' and 'offbeat'), Dark Sun, and my beloved Ravenloft. </p><p></p><p> Following that, standalone setting books for each at 6-12 month intervals, with supplements if sales and demand justify them, but not quite the 'full support' of the 2E days. I loved getting new RL products 9 months out of the year, but I don't think WotC could justify that to the bean counters. Supplements that highlight the setting but can be just as useful to homebrews would be favored, a la the old Monstrous Compendiums, the later 2E planar products, or the <u>Van Richten's Guides</u>.</p></blockquote><p></p>
[QUOTE="M.L. Martin, post: 3731634, member: 4086"] For a bit of an explanation/digression of my own wish list . . . Anyone here remember 4th Edition [u]Champions[/u]? The Genre Book section included 'campaign worksheets' that a GM could fill out, highlighting campaign tone and style, as well as what rules options were in use in the campaign. They included several worked examples highlighting several types of campaign play (standard four-color, grim & gritty, and far-future/interstellar campaigning, for example). I'd like to see the 4E DMG build on that a bit by including not only options and worksheets, but half a dozen two-page spreads of 'worked examples' highlighting key campaign settings and how they would work in 4E and show off what it can do. Three of these should be fairly typical D&D settings--Forgotten Realms and Eberron are two, and the third . . . I'd [i]like[/i] it to be Mystara, since I've long been intrigued by that one and think it might match 4E better than the other two options, but if they want to keep the 'core D&D' elements alive, Greyhawk's probably the better choice. The other three--the more offbeat ones--should be Planescape (which, along with Eberron, sort of straddles the gap between 'traditional' and 'offbeat'), Dark Sun, and my beloved Ravenloft. Following that, standalone setting books for each at 6-12 month intervals, with supplements if sales and demand justify them, but not quite the 'full support' of the 2E days. I loved getting new RL products 9 months out of the year, but I don't think WotC could justify that to the bean counters. Supplements that highlight the setting but can be just as useful to homebrews would be favored, a la the old Monstrous Compendiums, the later 2E planar products, or the [u]Van Richten's Guides[/u]. [/QUOTE]
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General Tabletop Discussion
*Pathfinder & Starfinder
Which campaign setting(s) should be supported?
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