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Which Class do you hate/dislike ?
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<blockquote data-quote="candidus_cogitens" data-source="post: 232715" data-attributes="member: 770"><p>Although there are balance problems with some classes ...</p><p></p><p>And although it is true that the monk comes from a different cultural source than the other archetypes ...</p><p></p><p>THERE IS ONLY ONE CLASS THAT HAS A FUNDAMENTAL ARCHETYPE PROBLEM.</p><p></p><p>No, it's not the bard. The bard is fine, just misunderstood. Its roots are in celtic mythology and history, not in the French troubadours or the contemporary street musician.</p><p></p><p>It's THE CLERIC. It is archetypally askew. When has there ever been a culture with a priest who both wears armor and heals? The only reason no one objects to this truly fluked up class is that we all sort of just shrug and say ... oh its "religious." And then we stop thinking about it because we're used to religious stuff just being weird and incomprehensible.</p><p></p><p>In my campaign, I scratched the cleric and created two separate classes: the priest (who is a true light-weight in combat, as priests should be), and the prophet (who specializes in deeds of power, like healing and turning undead, and can wear medium armor and use simple weapons). Think "Moses"</p></blockquote><p></p>
[QUOTE="candidus_cogitens, post: 232715, member: 770"] Although there are balance problems with some classes ... And although it is true that the monk comes from a different cultural source than the other archetypes ... THERE IS ONLY ONE CLASS THAT HAS A FUNDAMENTAL ARCHETYPE PROBLEM. No, it's not the bard. The bard is fine, just misunderstood. Its roots are in celtic mythology and history, not in the French troubadours or the contemporary street musician. It's THE CLERIC. It is archetypally askew. When has there ever been a culture with a priest who both wears armor and heals? The only reason no one objects to this truly fluked up class is that we all sort of just shrug and say ... oh its "religious." And then we stop thinking about it because we're used to religious stuff just being weird and incomprehensible. In my campaign, I scratched the cleric and created two separate classes: the priest (who is a true light-weight in combat, as priests should be), and the prophet (who specializes in deeds of power, like healing and turning undead, and can wear medium armor and use simple weapons). Think "Moses" [/QUOTE]
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