Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Which class is the most durable (level 1)?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Ashrym" data-source="post: 9596453" data-attributes="member: 6750235"><p>I wouldn't wait until I was at 1 or 2 hp to use second wind. As soon as I'm below half hit points the averages work out and I'm not creating unnecessary risk. That's anywhere from 1 to 6 hit points.</p><p></p><p>We also cannot omit weapon masteries creating disadvantage on attacks. If I go with the sword and shield style mentioned then make 12 attacks in the day that's ~8 incoming attacks at disadvantage. Disadvantage against AC 19 in 1st level encounters is significant. </p><p></p><p>Goblins and kobold minions, for example, are +4 to hit. </p><p></p><p>The warlock example has a 20 AC for 1 round and that's it if we're arguing armor of agathys; or the warlock has 20 AC for 1 round per short rest if we're arguing shield instead. It can't be both ways because the warlock only has 1 pact slot per short rest. The fighter has 19 AC all the time and inflicts Sap once each of his turns, and possibly on a reaction.</p><p></p><p>That changes the chance to take a crit from 1 in 20 to 1 in 400 from those attacks on top of leveraging that high AC.</p><p></p><p>The problem with the warlock is the thp are pretty much gone in one hit and that AC gone after that one round.</p><p></p><p>EDIT: I'll also point out that the fighter would start with 3 more hp than the warlock as a good chunk of that thp too.</p></blockquote><p></p>
[QUOTE="Ashrym, post: 9596453, member: 6750235"] I wouldn't wait until I was at 1 or 2 hp to use second wind. As soon as I'm below half hit points the averages work out and I'm not creating unnecessary risk. That's anywhere from 1 to 6 hit points. We also cannot omit weapon masteries creating disadvantage on attacks. If I go with the sword and shield style mentioned then make 12 attacks in the day that's ~8 incoming attacks at disadvantage. Disadvantage against AC 19 in 1st level encounters is significant. Goblins and kobold minions, for example, are +4 to hit. The warlock example has a 20 AC for 1 round and that's it if we're arguing armor of agathys; or the warlock has 20 AC for 1 round per short rest if we're arguing shield instead. It can't be both ways because the warlock only has 1 pact slot per short rest. The fighter has 19 AC all the time and inflicts Sap once each of his turns, and possibly on a reaction. That changes the chance to take a crit from 1 in 20 to 1 in 400 from those attacks on top of leveraging that high AC. The problem with the warlock is the thp are pretty much gone in one hit and that AC gone after that one round. EDIT: I'll also point out that the fighter would start with 3 more hp than the warlock as a good chunk of that thp too. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Which class is the most durable (level 1)?
Top