Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Which class is the most durable (level 1)?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="FrogReaver" data-source="post: 9596931" data-attributes="member: 6795602"><p><strong>At the start of the day</strong></p><p></p><p>The hp difference is at most 1 once tough is given to the fighter.</p><p></p><p>Then if the fighter needs more hp midcombat he has 2 bonus actions he can use for more hp. If the warlock does, he's got nothing as he already used his slot on armor of agathys.</p><p></p><p>Fighter is looking great for more combat still. Warlock is in a scary place, 7 hp means he can get 1 shot from tons of monsters in a single hit.</p><p></p><p></p><p>I agree that 2nd wind will likely lose some efficiency for that exact reason. But if using it that way the fighter is also more likely to be at max hp. Whereas the warlock, every time he is damaged, his effective max hp lowers since temp hp doesn't restore the damage.</p><p></p><p><strong>Example. </strong></p><p>The 15 hp Fighter (16 con + tough) takes 7 damage on a round. 2nd wind will restore an average of 5.5 hp. 50% of the time the fighter will be back to max. 100% of the time he will have hp greater than the warlock described below.</p><p></p><p>The 10 hp Warlock (14 con + armor of agathys) takes the same 7 damage on a round. He now is at 8hp. (Remember he doesn't have a 2nd cast of armor of agathys).</p><p></p><p><strong>After Short Rest</strong></p><p>The Fighter gets his expended use of 2nd wind back</p><p></p><p>The Warlock uses armor of agathys again to get 12 hp.</p><p></p><p>But now we are most likely in a similar situation to the start, but the warlock is down -3 hp, the fighter going by averages would be down -1.5 hp.</p><p></p><p></p><p>Blade Ward is interesting and makes up for some of the AC difference.</p><p></p><p>Being able to use shield spell only puts the warlock AC basically up to the fighters AC (possibly 1 over depending on warlock variant) short rest + 1 times per adventuring day. It's not great.</p><p></p><p></p><p>Durability isn't a measure of how often you avoid being attacked. It's a measure of how much you can take when being attacked. Ranged characters might live longer by virtue of not being attacked in the first place, but not being attacked in the first place doesn't make one more durable.</p></blockquote><p></p>
[QUOTE="FrogReaver, post: 9596931, member: 6795602"] [B]At the start of the day[/B] The hp difference is at most 1 once tough is given to the fighter. Then if the fighter needs more hp midcombat he has 2 bonus actions he can use for more hp. If the warlock does, he's got nothing as he already used his slot on armor of agathys. Fighter is looking great for more combat still. Warlock is in a scary place, 7 hp means he can get 1 shot from tons of monsters in a single hit. I agree that 2nd wind will likely lose some efficiency for that exact reason. But if using it that way the fighter is also more likely to be at max hp. Whereas the warlock, every time he is damaged, his effective max hp lowers since temp hp doesn't restore the damage. [B]Example. [/B] The 15 hp Fighter (16 con + tough) takes 7 damage on a round. 2nd wind will restore an average of 5.5 hp. 50% of the time the fighter will be back to max. 100% of the time he will have hp greater than the warlock described below. The 10 hp Warlock (14 con + armor of agathys) takes the same 7 damage on a round. He now is at 8hp. (Remember he doesn't have a 2nd cast of armor of agathys). [B]After Short Rest[/B] The Fighter gets his expended use of 2nd wind back The Warlock uses armor of agathys again to get 12 hp. But now we are most likely in a similar situation to the start, but the warlock is down -3 hp, the fighter going by averages would be down -1.5 hp. Blade Ward is interesting and makes up for some of the AC difference. Being able to use shield spell only puts the warlock AC basically up to the fighters AC (possibly 1 over depending on warlock variant) short rest + 1 times per adventuring day. It's not great. Durability isn't a measure of how often you avoid being attacked. It's a measure of how much you can take when being attacked. Ranged characters might live longer by virtue of not being attacked in the first place, but not being attacked in the first place doesn't make one more durable. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Which class is the most durable (level 1)?
Top