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General Tabletop Discussion
*Pathfinder & Starfinder
Which Class or classes do you feel are unbalanced-too powerful?
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<blockquote data-quote="Zimbel" data-source="post: 2660586" data-attributes="member: 29912"><p><strong>Fighter/Monk</strong></p><p></p><p></p><p>I'm not convinced that you've encountered a competant fighter build; a LV 20 fighter with standard wealth should be doing far more on an average round than an unarmed monk with standard wealth. A base of 2d10 is nice, but it dosen't fully compensate for all those "extra 1d6/ 2d6" abilities that can be thrown onto the Fighter's primary weapon/weapons.</p><p></p><p>Spring attack is very nice. However, a smart fighter could either 1) use a bow. or 2) ready an action to attack.</p><p></p><p>I think that Grappling is one of a Monk's few saving graces. Unfortunately, the build you're describing (high Dex/Wis) isn't the basis for a good grappling monk (High Str, big). Note also that you /can/ build a good grappling fighter- for that matter, most 2-weapon fighters are very good grapplers.</p><p></p><p>I'm not convinced that disarm is a very good tactic against a high-level fighter. There's no reason why a Monk would be particuarly good at disarming a Fighter who's seen the tactic before- after all, the Fighter gets 11 bonus feats, as opposed to the Monk's 3. Now Sunder, on the other hand, combined with the LV 16 ability that allows you to ignore hardness below 20- that could be very nice (unless the Fighter's weapon has a hardness of 20+).</p><p></p><p>Healing is nice, but 40 hp at LV 20 is a drop in the bucket. Either character should be able to do more than 40 points of damage in a round, which makes that healing questionable within a combat. Outside of combat, it's a nice effect.</p><p></p><p>Why would the Fighter want DR 10/Magic (unless it's cheap)? At LV 20, a lot of opponents will pierce that without a problem. Were I a high-level fighter, I'd be more looking at AC and Displacement for defense. Heck, were I a Monk, I'd also be more looking at AC and Displacement for defense (although I'd be happy when the DR worked).</p><p></p><p>Why are your Fighters limited in their Dex? Have none of them seen Mithral Chain Shirts/or Breastplates? Roughly 1/2 the Fighters I've seen played have a higher Dex than Str.</p><p></p><p>Note that I'm not stating that either is weaker or stronger than the other... personally, I think that both are so much weaker than the major spellcasters (Cleric/Druid/Wizard/Sorcerer) at high levels that it's pretty much irrelevant for the primary point of this discussion.</p></blockquote><p></p>
[QUOTE="Zimbel, post: 2660586, member: 29912"] [b]Fighter/Monk[/b] I'm not convinced that you've encountered a competant fighter build; a LV 20 fighter with standard wealth should be doing far more on an average round than an unarmed monk with standard wealth. A base of 2d10 is nice, but it dosen't fully compensate for all those "extra 1d6/ 2d6" abilities that can be thrown onto the Fighter's primary weapon/weapons. Spring attack is very nice. However, a smart fighter could either 1) use a bow. or 2) ready an action to attack. I think that Grappling is one of a Monk's few saving graces. Unfortunately, the build you're describing (high Dex/Wis) isn't the basis for a good grappling monk (High Str, big). Note also that you /can/ build a good grappling fighter- for that matter, most 2-weapon fighters are very good grapplers. I'm not convinced that disarm is a very good tactic against a high-level fighter. There's no reason why a Monk would be particuarly good at disarming a Fighter who's seen the tactic before- after all, the Fighter gets 11 bonus feats, as opposed to the Monk's 3. Now Sunder, on the other hand, combined with the LV 16 ability that allows you to ignore hardness below 20- that could be very nice (unless the Fighter's weapon has a hardness of 20+). Healing is nice, but 40 hp at LV 20 is a drop in the bucket. Either character should be able to do more than 40 points of damage in a round, which makes that healing questionable within a combat. Outside of combat, it's a nice effect. Why would the Fighter want DR 10/Magic (unless it's cheap)? At LV 20, a lot of opponents will pierce that without a problem. Were I a high-level fighter, I'd be more looking at AC and Displacement for defense. Heck, were I a Monk, I'd also be more looking at AC and Displacement for defense (although I'd be happy when the DR worked). Why are your Fighters limited in their Dex? Have none of them seen Mithral Chain Shirts/or Breastplates? Roughly 1/2 the Fighters I've seen played have a higher Dex than Str. Note that I'm not stating that either is weaker or stronger than the other... personally, I think that both are so much weaker than the major spellcasters (Cleric/Druid/Wizard/Sorcerer) at high levels that it's pretty much irrelevant for the primary point of this discussion. [/QUOTE]
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Community
General Tabletop Discussion
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Which Class or classes do you feel are unbalanced-too powerful?
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