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General Tabletop Discussion
*Pathfinder & Starfinder
Which Class or classes do you feel are unbalanced-too powerful?
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<blockquote data-quote="Thanee" data-source="post: 2669408" data-attributes="member: 478"><p>That's a once per day, not even a few times per day.</p><p></p><p></p><p></p><p>That's just a small difference effectively, but clerics have nothing to compare against huge spells like <em>Enervation</em> (well at 17th+ level they get <em>Energy Drain</em>) or <em>Magic Jar</em>, for example.</p><p></p><p></p><p></p><p>As I said, you are clearly pushing it! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p></p><p></p><p>Good spells, indeed. And there are a lot of good ones in the wizard list as well.</p><p>But as I said, the cleric has a small edge in the protective area, altho, they lack the super powerful spells like <em>Blink</em>, or even better, the non-core <em>Greater Blink</em> (not an abjuration, tho).</p><p></p><p></p><p></p><p>That's a druid spell or domain spell (very limited), and you need to hit with a thrown weapon, which has a rather lousy range.</p><p></p><p></p><p></p><p><em>Fireball</em> is better than <em>Flame Strike</em> already. <em>Horrid Wilting</em> puts pretty much every other damage spell to shame, because it's Fortitude and no energy damage and selectively targetable.</p><p></p><p><em>Magic Missile</em>, <em>Scorching Ray</em>, etc are completely unmatched in the cleric list. They basically have <em>Flame Strike</em> and later <em>Firestorm</em> and that's it. I don't know how that is even comparable.</p><p></p><p>The cleric clearly wins when it comes to healing, tho. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>But where they really lose big is the utility spells. They have very little there (some domains, like Travel, are good, but they are also pretty limited each day).</p><p></p><p>Bye</p><p>Thanee</p></blockquote><p></p>
[QUOTE="Thanee, post: 2669408, member: 478"] That's a once per day, not even a few times per day. That's just a small difference effectively, but clerics have nothing to compare against huge spells like [i]Enervation[/i] (well at 17th+ level they get [i]Energy Drain[/i]) or [i]Magic Jar[/i], for example. As I said, you are clearly pushing it! :D Good spells, indeed. And there are a lot of good ones in the wizard list as well. But as I said, the cleric has a small edge in the protective area, altho, they lack the super powerful spells like [i]Blink[/i], or even better, the non-core [i]Greater Blink[/i] (not an abjuration, tho). That's a druid spell or domain spell (very limited), and you need to hit with a thrown weapon, which has a rather lousy range. [i]Fireball[/i] is better than [i]Flame Strike[/i] already. [i]Horrid Wilting[/i] puts pretty much every other damage spell to shame, because it's Fortitude and no energy damage and selectively targetable. [i]Magic Missile[/i], [i]Scorching Ray[/i], etc are completely unmatched in the cleric list. They basically have [i]Flame Strike[/i] and later [i]Firestorm[/i] and that's it. I don't know how that is even comparable. The cleric clearly wins when it comes to healing, tho. ;) But where they really lose big is the utility spells. They have very little there (some domains, like Travel, are good, but they are also pretty limited each day). Bye Thanee [/QUOTE]
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General Tabletop Discussion
*Pathfinder & Starfinder
Which Class or classes do you feel are unbalanced-too powerful?
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