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General Tabletop Discussion
*Pathfinder & Starfinder
Which Class or classes do you feel are unbalanced-too powerful?
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<blockquote data-quote="Elder-Basilisk" data-source="post: 2670681" data-attributes="member: 3146"><p>This clerics discussion is interesting and all, but how about them druids. It's a freakin 20 level prestige class. A great spell list (competitive with the wizard for direct damage blasting with the lack of fireball being about the only advantage (flaming sphere, flame strike, fire seeds, firestorm, etc), healing (not quite as good as the cleric, but all the healing spells), and summoning (with early access to hipogriffs, dire wolves, and elementals)), spontaneous summoning, wild shape, an animal companion who is generally at least as effective as a similar level fighter (slows down a bit at high levels though unless he's buffed to the nines), wildshape, poison immunity, save bonuses, good skill points, and a good skill list. (Including spot, listen, spellcraft, and diplomacy). There's very little a druid can't do (except wear metal armor). And to top it all off, someone at WotC R&D must think druids are weak because the most certain way to pick the top tier spells (some would say broken) in any expansion is to look at what's on the druid list (the vigor spells, brambles, spikes, quill blast, brilliant aura, arc of lightning, etc).</p></blockquote><p></p>
[QUOTE="Elder-Basilisk, post: 2670681, member: 3146"] This clerics discussion is interesting and all, but how about them druids. It's a freakin 20 level prestige class. A great spell list (competitive with the wizard for direct damage blasting with the lack of fireball being about the only advantage (flaming sphere, flame strike, fire seeds, firestorm, etc), healing (not quite as good as the cleric, but all the healing spells), and summoning (with early access to hipogriffs, dire wolves, and elementals)), spontaneous summoning, wild shape, an animal companion who is generally at least as effective as a similar level fighter (slows down a bit at high levels though unless he's buffed to the nines), wildshape, poison immunity, save bonuses, good skill points, and a good skill list. (Including spot, listen, spellcraft, and diplomacy). There's very little a druid can't do (except wear metal armor). And to top it all off, someone at WotC R&D must think druids are weak because the most certain way to pick the top tier spells (some would say broken) in any expansion is to look at what's on the druid list (the vigor spells, brambles, spikes, quill blast, brilliant aura, arc of lightning, etc). [/QUOTE]
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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Which Class or classes do you feel are unbalanced-too powerful?
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