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General Tabletop Discussion
*Pathfinder & Starfinder
Which Class or classes do you feel are unbalanced-too powerful?
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<blockquote data-quote="Merlion" data-source="post: 2674663" data-attributes="member: 10397"><p>Thats true. But it doesnt change the fact of wether or not a given core class is broken/poorly designed.</p><p></p><p></p><p>Also, if you keep seeing materials again and again that are broken/poorly designed, and are made specifically for or can only be used by a certain core class (like Divine Metamagic, Domain Spontaneity etc) especially a core class that is often spoken of as being poorly designed, it makes you wonder doesnt it?</p><p></p><p></p><p>Also for the record, to me WOTC produced stuff like the Complete books that are obviously meant as direct add ons to the core rules might as well be part of the core rules, and should be held to the same standards, AND if the company that designed the core rules can put out material obviously designed as an add on to the core rules that contains unbalanced material, its not hard to think that the core rules themselves might contain unbalanced material. </p><p></p><p></p><p></p><p> </p><p></p><p></p><p>By which you mean, I *have* simplified the list. Why dont you just say that? And even better, how about you list the weaknesses you feel they have? And in this context when I say weakness, I mean a vulnerability....not a not-strong area, like the Cleric and Direct Damage, I mean something that can and will get you killed, like a Wizards extremely low HP or a Rogues low Fort saves.</p><p></p><p></p><p> </p><p></p><p></p><p></p><p>No, I havent. But all one needs to do to know what the spell does is read the spell descrption.And, I never said the spell was horribly overpowered. In my personal design philsophy, giving total immunity to a bunch of things, as oposed to making them easier to defend against, is a little much (and note that both Freedom of Movement and especially Death Ward have had the effects they encompass slowly but steadily increased reccently). And I said that its not really the spell thats the problem. Its the suite of class features and spells and abilities that Clerics get, taken as a whole, that makes an overpowered class.</p></blockquote><p></p>
[QUOTE="Merlion, post: 2674663, member: 10397"] Thats true. But it doesnt change the fact of wether or not a given core class is broken/poorly designed. Also, if you keep seeing materials again and again that are broken/poorly designed, and are made specifically for or can only be used by a certain core class (like Divine Metamagic, Domain Spontaneity etc) especially a core class that is often spoken of as being poorly designed, it makes you wonder doesnt it? Also for the record, to me WOTC produced stuff like the Complete books that are obviously meant as direct add ons to the core rules might as well be part of the core rules, and should be held to the same standards, AND if the company that designed the core rules can put out material obviously designed as an add on to the core rules that contains unbalanced material, its not hard to think that the core rules themselves might contain unbalanced material. By which you mean, I *have* simplified the list. Why dont you just say that? And even better, how about you list the weaknesses you feel they have? And in this context when I say weakness, I mean a vulnerability....not a not-strong area, like the Cleric and Direct Damage, I mean something that can and will get you killed, like a Wizards extremely low HP or a Rogues low Fort saves. No, I havent. But all one needs to do to know what the spell does is read the spell descrption.And, I never said the spell was horribly overpowered. In my personal design philsophy, giving total immunity to a bunch of things, as oposed to making them easier to defend against, is a little much (and note that both Freedom of Movement and especially Death Ward have had the effects they encompass slowly but steadily increased reccently). And I said that its not really the spell thats the problem. Its the suite of class features and spells and abilities that Clerics get, taken as a whole, that makes an overpowered class. [/QUOTE]
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Which Class or classes do you feel are unbalanced-too powerful?
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