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General Tabletop Discussion
*Pathfinder & Starfinder
Which Class or classes do you feel are unbalanced-Underpowered
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<blockquote data-quote="Merlion" data-source="post: 2660076" data-attributes="member: 10397"><p>Ok first of all: Roleplaying restrictions do not balance mechanical advantages. Its not ok to have a class be mechanically overpowered because it has certain roleplaying themes.</p><p></p><p>Nextly, player character classes are not designed to have roleplaying rules. a player character can do whatever they want to do regardless of class. </p><p></p><p></p><p>It sounds like your saying Clerics *should* be weak because they should be forced to spend all their time and money doing good or evil deeds depending on their religion. Thats not how it works in D&D...the only restriction Clerics have is if they completely go against their god/causes aims they can loose their powers. Their not really required to do anything by the rules.</p><p></p><p></p><p>And you say all they excel at is healing? Have you *looked* at the class? Have you *looked* at their spell list, all of which they have automatic access to? Not to mention having the two most important saves in the game as good catagories, and having all the best defensive spells?</p><p></p><p></p><p>I think you really need to take a second look at the mechanics of the classes.</p></blockquote><p></p>
[QUOTE="Merlion, post: 2660076, member: 10397"] Ok first of all: Roleplaying restrictions do not balance mechanical advantages. Its not ok to have a class be mechanically overpowered because it has certain roleplaying themes. Nextly, player character classes are not designed to have roleplaying rules. a player character can do whatever they want to do regardless of class. It sounds like your saying Clerics *should* be weak because they should be forced to spend all their time and money doing good or evil deeds depending on their religion. Thats not how it works in D&D...the only restriction Clerics have is if they completely go against their god/causes aims they can loose their powers. Their not really required to do anything by the rules. And you say all they excel at is healing? Have you *looked* at the class? Have you *looked* at their spell list, all of which they have automatic access to? Not to mention having the two most important saves in the game as good catagories, and having all the best defensive spells? I think you really need to take a second look at the mechanics of the classes. [/QUOTE]
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Community
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*Pathfinder & Starfinder
Which Class or classes do you feel are unbalanced-Underpowered
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