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General Tabletop Discussion
*Pathfinder & Starfinder
Which Class or classes do you feel are unbalanced-Underpowered
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<blockquote data-quote="ForceUser" data-source="post: 2665535" data-attributes="member: 2785"><p>I see. Well, you're right about Will saves--that is the fighter's weakness. In that regard, paladins and monks do have more staying power. Of course, a fighter can take Iron Will, have a decent Wis (12, perhaps), and buy resistance items to mitigate that disadvantage somewhat. My fighter has a decent Will save for a fighter: +5, or +9 verses fear effects thanks to an item. Since he's a dwarf, if he's saving verses a spell it becomes +7 and +11, respectively. Not great, but not bad.</p><p></p><p>But the part of your comment that I really want to address is this:</p><p></p><p>Saying that fighters only get feats is like saying that wizards only get spells. Feats are the lifeblood of fighters, and they get more of them than any other class--while a 20th level human paladin has only 8 feats, a 20th-level human fighter has 19! That is enormous depth for crafting a character, even when only using the core rules. It seems as though the real issue people are having is that many of the PHB feats don't scale well past 12th-level or so. It's true that Great Cleave and Greater Weapon Specialization don't really compare to <em>wish</em> or <em>gate</em>. I can't speak for beyond 12th-level, though, because that's where I am right now. Up to 12th-level, however, my fighter has flat-out owned. Nobody in the party can touch him in sheer damage output, not even the wizard (unless he gets in a big AE verses many opponents). And that seems about right.</p></blockquote><p></p>
[QUOTE="ForceUser, post: 2665535, member: 2785"] I see. Well, you're right about Will saves--that is the fighter's weakness. In that regard, paladins and monks do have more staying power. Of course, a fighter can take Iron Will, have a decent Wis (12, perhaps), and buy resistance items to mitigate that disadvantage somewhat. My fighter has a decent Will save for a fighter: +5, or +9 verses fear effects thanks to an item. Since he's a dwarf, if he's saving verses a spell it becomes +7 and +11, respectively. Not great, but not bad. But the part of your comment that I really want to address is this: Saying that fighters only get feats is like saying that wizards only get spells. Feats are the lifeblood of fighters, and they get more of them than any other class--while a 20th level human paladin has only 8 feats, a 20th-level human fighter has 19! That is enormous depth for crafting a character, even when only using the core rules. It seems as though the real issue people are having is that many of the PHB feats don't scale well past 12th-level or so. It's true that Great Cleave and Greater Weapon Specialization don't really compare to [i]wish[/i] or [i]gate[/i]. I can't speak for beyond 12th-level, though, because that's where I am right now. Up to 12th-level, however, my fighter has flat-out owned. Nobody in the party can touch him in sheer damage output, not even the wizard (unless he gets in a big AE verses many opponents). And that seems about right. [/QUOTE]
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Which Class or classes do you feel are unbalanced-Underpowered
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