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General Tabletop Discussion
*Pathfinder & Starfinder
Which class will be the faveorite wrt multiclassing dips?
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<blockquote data-quote="Dragonblade" data-source="post: 4057270" data-attributes="member: 2804"><p>We already know that attack bonus, AC, saves, and feat progression are likely shared for every class. This was established in R&C.</p><p></p><p>Where each class differs is likely only in hitpoints, starting feats/powers, skills, and a one time class bonus to certain defenses/attacks (ala SW Saga although in saga its only defenses).</p><p></p><p>Taking a new level in another class will probably give you one of that classes starting feats/powers, the hp for that class for that level, and then the class bonus to defense/attacks (which will probably not stack with bonuses from previous classes, just overlap to avoid people taking class dips to boost their defenses/attacks). I'm not sure how skills will work.</p><p></p><p>Just like in Bo9S, half your levels in your other classes will likely determine what powers/feats you can qualify for in your new class. For example, a level 9 fighter, level 1 wizard can qualify for wizard spells as if they were a 5th level wizard.</p><p></p><p>Furthermore, there will probably be appropriate class training feats such as "Wizard Training" that simply give you a single spell/power from another classes power list. This will probably work identically to Martial Training from Bo9S.</p><p></p><p>So you could be a truly multi-classed character, and/or you can take the Training feat just because a certain spell or power from another class seemed really cool and you wanted to add it to your character. You could probably take it for your own class as well in order to add additional powers to your repertoire.</p><p></p><p>I'm 99% positive this is how it will work.</p></blockquote><p></p>
[QUOTE="Dragonblade, post: 4057270, member: 2804"] We already know that attack bonus, AC, saves, and feat progression are likely shared for every class. This was established in R&C. Where each class differs is likely only in hitpoints, starting feats/powers, skills, and a one time class bonus to certain defenses/attacks (ala SW Saga although in saga its only defenses). Taking a new level in another class will probably give you one of that classes starting feats/powers, the hp for that class for that level, and then the class bonus to defense/attacks (which will probably not stack with bonuses from previous classes, just overlap to avoid people taking class dips to boost their defenses/attacks). I'm not sure how skills will work. Just like in Bo9S, half your levels in your other classes will likely determine what powers/feats you can qualify for in your new class. For example, a level 9 fighter, level 1 wizard can qualify for wizard spells as if they were a 5th level wizard. Furthermore, there will probably be appropriate class training feats such as "Wizard Training" that simply give you a single spell/power from another classes power list. This will probably work identically to Martial Training from Bo9S. So you could be a truly multi-classed character, and/or you can take the Training feat just because a certain spell or power from another class seemed really cool and you wanted to add it to your character. You could probably take it for your own class as well in order to add additional powers to your repertoire. I'm 99% positive this is how it will work. [/QUOTE]
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General Tabletop Discussion
*Pathfinder & Starfinder
Which class will be the faveorite wrt multiclassing dips?
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