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General Tabletop Discussion
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Which classes are functionally composite classes to some degree?
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<blockquote data-quote="Vaalingrade" data-source="post: 8701375" data-attributes="member: 82524"><p>So what I did for WoE is first pare down all the classes to basics. We've got Combatants, Mages, Clerics, Rogues and Bards. Then everyone gets feat all the time, some with former class features. Some of these feats have trees that give a theme in place of PrCs/subclasses.</p><p></p><p>So it came time to do the monk and... I didn't. Not like the D&D monk at least. Instead, I have:</p><p></p><p>Pugilist tree - punchy style that lets you be one of several types of boxer.</p><p></p><p>Wrangler tree - grapples and locks. From greco-roman and pro wrestling.</p><p></p><p>Martial Artist - stance based that focuses on throws, sweeps, and using the full body as a weapon.</p><p></p><p>And then the fun stuff:</p><p></p><p>Drunken Boxer - drinks for rounds of drunk condition and spends it for special moves. Doesn't have to be the Jackie Chan drunken master; can be a bar brawler or anyone fueled by liquid courage.</p><p></p><p>Arcane Armsman - not just martial arts, but infuses attacks with spell effects.</p><p></p><p>Eight Elements Arsenal - lets you create weapons out of elements for great violence.</p><p></p><p>Primal Flame Boxer - FIRE PUNCH</p><p></p><p>And that's just core.</p><p></p><p>The kicker? You can built it off a Combatant for maximum fighty, but you can also be a Wrassle Wizard, grappling dudes and then dropping touch spells on them in a clench.</p></blockquote><p></p>
[QUOTE="Vaalingrade, post: 8701375, member: 82524"] So what I did for WoE is first pare down all the classes to basics. We've got Combatants, Mages, Clerics, Rogues and Bards. Then everyone gets feat all the time, some with former class features. Some of these feats have trees that give a theme in place of PrCs/subclasses. So it came time to do the monk and... I didn't. Not like the D&D monk at least. Instead, I have: Pugilist tree - punchy style that lets you be one of several types of boxer. Wrangler tree - grapples and locks. From greco-roman and pro wrestling. Martial Artist - stance based that focuses on throws, sweeps, and using the full body as a weapon. And then the fun stuff: Drunken Boxer - drinks for rounds of drunk condition and spends it for special moves. Doesn't have to be the Jackie Chan drunken master; can be a bar brawler or anyone fueled by liquid courage. Arcane Armsman - not just martial arts, but infuses attacks with spell effects. Eight Elements Arsenal - lets you create weapons out of elements for great violence. Primal Flame Boxer - FIRE PUNCH And that's just core. The kicker? You can built it off a Combatant for maximum fighty, but you can also be a Wrassle Wizard, grappling dudes and then dropping touch spells on them in a clench. [/QUOTE]
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Which classes are functionally composite classes to some degree?
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