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General Tabletop Discussion
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Which classes have the least identity?
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<blockquote data-quote="Mecheon" data-source="post: 9353972" data-attributes="member: 6801776"><p>That's not identity though? Everyone uses weapons, everyone's good at combat, over half the classes in the game use magic?</p><p></p><p>What is the Fighter and Wizard's unique identity? What makes them the Fighter and the Wizard? Fitting in everyone isn't unique</p><p></p><p></p><p>Most of the classes in the game use magic. It isn't their identity. Its why the How you use magic comes into it, and that's the wizard's one defining thing that gives them flavour. They use magic through a book. All those other descriptions you've put down? Those are so different they should be unique classes, not slammed together into one. Its losing any identity of having those unique features together</p><p></p><p>I don't just play D&D, I also play other video games. And y'know an old favourite of mine? The Soul Calibur series, first seen with Soul Edge and then Soul Blade's <a href="https://www.youtube.com/watch?v=5Jscuco8zEk" target="_blank">amazing intro sequence</a> for the PS1. Each character in that game is someone using a weapon. But, they're absolutely distinctive aside from each other with their own identity due to how they use those weapons. If sword and shield using Sophitia decided to put armor on one day, you're not going to confuse anything about her fighting style with the knight Siegfried and his ridiculous giant sword. Heck, when Siegfried becomes Nightmare in later games, they have completely different styles despite being the same person. That is identity. Getting into combat and breaking heads is what every single class in the game does. That isn't an identity and it sure as heck isn't unique to the Fighter. It needs somethign that's unique, that's its own, so it has an Identity. So it means something to be a Fighter</p><p></p><p>Fluff is completely material to the identity of the class. Its what makes it breaks a lot of them. Its what turns druids from "I can turn into animals" to "I know the old ways forgotten by civilisation, I hold the raw force of nature". Its what makes sorcerer from "I'm like a wizard but more different" to "In my blood is magic itself, it is my birthright, and I will harness its strength to defeat my enemies"</p></blockquote><p></p>
[QUOTE="Mecheon, post: 9353972, member: 6801776"] That's not identity though? Everyone uses weapons, everyone's good at combat, over half the classes in the game use magic? What is the Fighter and Wizard's unique identity? What makes them the Fighter and the Wizard? Fitting in everyone isn't unique Most of the classes in the game use magic. It isn't their identity. Its why the How you use magic comes into it, and that's the wizard's one defining thing that gives them flavour. They use magic through a book. All those other descriptions you've put down? Those are so different they should be unique classes, not slammed together into one. Its losing any identity of having those unique features together I don't just play D&D, I also play other video games. And y'know an old favourite of mine? The Soul Calibur series, first seen with Soul Edge and then Soul Blade's [URL='https://www.youtube.com/watch?v=5Jscuco8zEk']amazing intro sequence[/URL] for the PS1. Each character in that game is someone using a weapon. But, they're absolutely distinctive aside from each other with their own identity due to how they use those weapons. If sword and shield using Sophitia decided to put armor on one day, you're not going to confuse anything about her fighting style with the knight Siegfried and his ridiculous giant sword. Heck, when Siegfried becomes Nightmare in later games, they have completely different styles despite being the same person. That is identity. Getting into combat and breaking heads is what every single class in the game does. That isn't an identity and it sure as heck isn't unique to the Fighter. It needs somethign that's unique, that's its own, so it has an Identity. So it means something to be a Fighter Fluff is completely material to the identity of the class. Its what makes it breaks a lot of them. Its what turns druids from "I can turn into animals" to "I know the old ways forgotten by civilisation, I hold the raw force of nature". Its what makes sorcerer from "I'm like a wizard but more different" to "In my blood is magic itself, it is my birthright, and I will harness its strength to defeat my enemies" [/QUOTE]
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Which classes have the least identity?
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