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General Tabletop Discussion
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Which classes have the least identity?
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<blockquote data-quote="Maxperson" data-source="post: 9365618" data-attributes="member: 23751"><p>You aren't understanding me I think. Of course you can select something like DPR for two classes and objectively figure out which one does more. My point is that whether DPR matters or not is subjective. That means that ultimately your numbers stem from subjectivity. Is a higher DPR good or irrelevant. The answer is yes. </p><p></p><p>You can look at which PC is better socially? Is the one who has the higher numbers actually better, though? Maybe. Maybe an ability makes the one with the lower numbers ultimately better, because the result will be significantly better, even if it happens less of the time. </p><p></p><p>You can compare all kinds of things, but nothing you choose to compare matters for determining if one class is objectively better or worse than another. All of your objective numbers stem from subjective matter, so even if you conclude that one class is better than another at something, another person might disagree since numbers aren't everything, or just not care because other aspects of the game matter more making the "worse" class better.</p><p></p><p>I didn't bring in the Battlerager, because it would have just been redundant. My point was made with the Purple Dragon Knight. How abilities are views is subjective as is whether choosing that subclass is a good or bad decision. It doesn't matter if you think it was a bad decision, because it was in fact a good decision since my viewpoint is the only one that matters for my PC.</p><p></p><p>And what I wrote about those abilities is true. I think they're good to great.</p><p></p><p>Sure. I mean I can tell you that you're 500 years old. You are technically correct(and that's the best kind of correct) that you can tell whatever you want. The point is that if you determine an option to be worse and I determine it to be better, you simply can't be correct since I'm the one whose opinion(and it's purely subjective opinion at that point) matters. </p><p></p><p>You may have objective data you are relying on to make your decision, but whether the result is good or bad is a subjective decision based on that data. And it could be relying on a mechanic or aspect of the game that just doesn't matter to me. The decision is only worse for you unless I happen to agree with it.</p></blockquote><p></p>
[QUOTE="Maxperson, post: 9365618, member: 23751"] You aren't understanding me I think. Of course you can select something like DPR for two classes and objectively figure out which one does more. My point is that whether DPR matters or not is subjective. That means that ultimately your numbers stem from subjectivity. Is a higher DPR good or irrelevant. The answer is yes. You can look at which PC is better socially? Is the one who has the higher numbers actually better, though? Maybe. Maybe an ability makes the one with the lower numbers ultimately better, because the result will be significantly better, even if it happens less of the time. You can compare all kinds of things, but nothing you choose to compare matters for determining if one class is objectively better or worse than another. All of your objective numbers stem from subjective matter, so even if you conclude that one class is better than another at something, another person might disagree since numbers aren't everything, or just not care because other aspects of the game matter more making the "worse" class better. I didn't bring in the Battlerager, because it would have just been redundant. My point was made with the Purple Dragon Knight. How abilities are views is subjective as is whether choosing that subclass is a good or bad decision. It doesn't matter if you think it was a bad decision, because it was in fact a good decision since my viewpoint is the only one that matters for my PC. And what I wrote about those abilities is true. I think they're good to great. Sure. I mean I can tell you that you're 500 years old. You are technically correct(and that's the best kind of correct) that you can tell whatever you want. The point is that if you determine an option to be worse and I determine it to be better, you simply can't be correct since I'm the one whose opinion(and it's purely subjective opinion at that point) matters. You may have objective data you are relying on to make your decision, but whether the result is good or bad is a subjective decision based on that data. And it could be relying on a mechanic or aspect of the game that just doesn't matter to me. The decision is only worse for you unless I happen to agree with it. [/QUOTE]
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