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General Tabletop Discussion
*Pathfinder & Starfinder
Which Classes Need Quick Fixes, And What Do You Recommend?
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<blockquote data-quote="airwalkrr" data-source="post: 3333392" data-attributes="member: 12460"><p>You, my friend, have never played (or played with) a marshal. At least you have never seen one played to its potential. I have seen two campaigns with marshals in them (that is characters with levels in ONLY the marshal class) and they rocked the house in both. One campaign went from 1st all the way to 12th or so and the marshal was probably the most powerful member of the party the whole way. As the DM, I found myself subsconsciously finding ways to take him out of the combat because I recognized that he was the one holding them together.</p><p></p><p>As an aside, I've often wondered how devastating it would be to have a party that consisted solely of a bard, a marshal, a dragon shaman, and a cleric, the four biggest buffing classes. I have a feeling that such a party would kick ass, but have never seen it tried.</p><p></p><p>Incidentally, I have a fix for the marshal which makes it not so top-loaded, but overall keeps the character at the same power level. I also got rid of the dead levels with a simple ability scheme. I've attached it if you would like to look at it. You might like it since I grant it a handful of fighter bonus feats and you seem inclined to think of it as a melee class (which it isn't, but the feats assuage those who think that way).</p></blockquote><p></p>
[QUOTE="airwalkrr, post: 3333392, member: 12460"] You, my friend, have never played (or played with) a marshal. At least you have never seen one played to its potential. I have seen two campaigns with marshals in them (that is characters with levels in ONLY the marshal class) and they rocked the house in both. One campaign went from 1st all the way to 12th or so and the marshal was probably the most powerful member of the party the whole way. As the DM, I found myself subsconsciously finding ways to take him out of the combat because I recognized that he was the one holding them together. As an aside, I've often wondered how devastating it would be to have a party that consisted solely of a bard, a marshal, a dragon shaman, and a cleric, the four biggest buffing classes. I have a feeling that such a party would kick ass, but have never seen it tried. Incidentally, I have a fix for the marshal which makes it not so top-loaded, but overall keeps the character at the same power level. I also got rid of the dead levels with a simple ability scheme. I've attached it if you would like to look at it. You might like it since I grant it a handful of fighter bonus feats and you seem inclined to think of it as a melee class (which it isn't, but the feats assuage those who think that way). [/QUOTE]
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*Pathfinder & Starfinder
Which Classes Need Quick Fixes, And What Do You Recommend?
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