Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Which classes would you like to see added to D&D 5e, if any? (check all that apply)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="TrippyHippy" data-source="post: 7319567" data-attributes="member: 27252"><p>It does seem like dragging up the past from a divisive edition war, that happened in the 5E playtest, so I'll try to tread lightly. The Warlord class had several problems: </p><p></p><p>1/ The name 'Warlord' is actually a pejorative title, in terms of it's origin. I guess you could argue that 'Barbarian' is too in a way, but Warlord also denotes a certain <strong>rank</strong> which, at Level 1, hasn't been earned yet. It's not as if a Level 1 character is talking his/her war-horde on adventures, and the other PCs should not be assumed to be the subjects of that character either. You could argue that the name is superficial and could be replaced - that is what the 'Battlemaster' tried to do in 5E. It is possibly a bit of a bland name too, but the concept is there at least. </p><p></p><p>2/ Having a distinct Class put aside for a Warlord is problematic as the actual reason for it's existence is mainly to fulfil a mechanical niche ("I want a non-casting healer" and so on), rather than a narrative one. People may suggest things like Alexander the Great (above), but he's a Fighter (who has obtained a certain high rank or Level, and accrued a leadership role accordingly). If you create a seperate Warlord Class, all you are doing in effect is stepping on the shoes of the Fighter Class. That's why they made Battlemaster a sub-class of Fighter - to give an option to build Fighters that weren't just one-trick-only meatheads. </p><p></p><p>3/ The rules to make a Warlord type of character are pretty much there if you want to, in 5E. I've had debates about this before with Warlord fans who have argued some very specific details about the previous 4E class that I'me not fully aware of (I didn't play 4E much, as it didn't suit my tastes at the time). However, in the context of 5E alone however, you can build a character that plays that role with a Fighter (BattleMaster), maybe a Noble or Soldier Background and a judicious use of Feats (Leadership or Healer, etc) or maybe even a level or two in multi classing (Bard: Skald) if you want. You probably want to put higher stats in Charisma or Intelligence than a stereotypical Champion style Fighter, but it's doable. You don't need to design an entire new Class to do it.</p><p></p><p>4/ As alluded to above, and like it or not, the Warlord Class is symbolically tied up in the issues people had with 4E. It became a focal point for conflict at the time. I'm pretty sure that WotC want to avoid that conflict again.</p></blockquote><p></p>
[QUOTE="TrippyHippy, post: 7319567, member: 27252"] It does seem like dragging up the past from a divisive edition war, that happened in the 5E playtest, so I'll try to tread lightly. The Warlord class had several problems: 1/ The name 'Warlord' is actually a pejorative title, in terms of it's origin. I guess you could argue that 'Barbarian' is too in a way, but Warlord also denotes a certain [B]rank[/B] which, at Level 1, hasn't been earned yet. It's not as if a Level 1 character is talking his/her war-horde on adventures, and the other PCs should not be assumed to be the subjects of that character either. You could argue that the name is superficial and could be replaced - that is what the 'Battlemaster' tried to do in 5E. It is possibly a bit of a bland name too, but the concept is there at least. 2/ Having a distinct Class put aside for a Warlord is problematic as the actual reason for it's existence is mainly to fulfil a mechanical niche ("I want a non-casting healer" and so on), rather than a narrative one. People may suggest things like Alexander the Great (above), but he's a Fighter (who has obtained a certain high rank or Level, and accrued a leadership role accordingly). If you create a seperate Warlord Class, all you are doing in effect is stepping on the shoes of the Fighter Class. That's why they made Battlemaster a sub-class of Fighter - to give an option to build Fighters that weren't just one-trick-only meatheads. 3/ The rules to make a Warlord type of character are pretty much there if you want to, in 5E. I've had debates about this before with Warlord fans who have argued some very specific details about the previous 4E class that I'me not fully aware of (I didn't play 4E much, as it didn't suit my tastes at the time). However, in the context of 5E alone however, you can build a character that plays that role with a Fighter (BattleMaster), maybe a Noble or Soldier Background and a judicious use of Feats (Leadership or Healer, etc) or maybe even a level or two in multi classing (Bard: Skald) if you want. You probably want to put higher stats in Charisma or Intelligence than a stereotypical Champion style Fighter, but it's doable. You don't need to design an entire new Class to do it. 4/ As alluded to above, and like it or not, the Warlord Class is symbolically tied up in the issues people had with 4E. It became a focal point for conflict at the time. I'm pretty sure that WotC want to avoid that conflict again. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Which classes would you like to see added to D&D 5e, if any? (check all that apply)
Top