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Which classes would you like to see added to D&D 5e, if any? (check all that apply)
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<blockquote data-quote="Cap'n Kobold" data-source="post: 7323655" data-attributes="member: 6802951"><p>Well maybe. Its what I thought, but its not the same for everyone. So I'm asking for yours, and Satyrn's, and anyone else who wants to contribute's input. Its come up in other threads recently as well, so I was curious.</p><p></p><p> I'd probably go with something like wikipedia: someone who follows a codified system and tradition of combat practice. Kenjutsu, jujutsu or KDF for example, I'd regard as martial arts just as much as those designed for unarmed/unarmoured civilians like karate.</p><p></p><p>In the modern day, where weapons and armour aren't carried, unarmed martial arts are generally more popular. In D&D, where the setting generally allows the panalopies of war, then the arts of war would be more common I think. As you say, a trained combatant in armour and with a sword is going to win fights more than someone unarmed and unarmoured (excepting magic). Hence why I regarded fighters as the archetypal martial artists: trained in one or more systems and traditions of combat techniques.</p><p></p><p> Sorry if I gave offence. But I was honestly curious as to why you (and possibly Satyrn) made that assumption.</p><p></p><p>Is the unarmed/unarmoured fighting the defining feature of the monk? or is it their role and capabilities as a highly mobile and resilient melee combatant with good control abilities? To me, Satyrn's name of 'Martial Artist' wasn't helpful in defining what they were after.</p><p></p><p>So I asked.</p></blockquote><p></p>
[QUOTE="Cap'n Kobold, post: 7323655, member: 6802951"] Well maybe. Its what I thought, but its not the same for everyone. So I'm asking for yours, and Satyrn's, and anyone else who wants to contribute's input. Its come up in other threads recently as well, so I was curious. I'd probably go with something like wikipedia: someone who follows a codified system and tradition of combat practice. Kenjutsu, jujutsu or KDF for example, I'd regard as martial arts just as much as those designed for unarmed/unarmoured civilians like karate. In the modern day, where weapons and armour aren't carried, unarmed martial arts are generally more popular. In D&D, where the setting generally allows the panalopies of war, then the arts of war would be more common I think. As you say, a trained combatant in armour and with a sword is going to win fights more than someone unarmed and unarmoured (excepting magic). Hence why I regarded fighters as the archetypal martial artists: trained in one or more systems and traditions of combat techniques. Sorry if I gave offence. But I was honestly curious as to why you (and possibly Satyrn) made that assumption. Is the unarmed/unarmoured fighting the defining feature of the monk? or is it their role and capabilities as a highly mobile and resilient melee combatant with good control abilities? To me, Satyrn's name of 'Martial Artist' wasn't helpful in defining what they were after. So I asked. [/QUOTE]
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Which classes would you like to see added to D&D 5e, if any? (check all that apply)
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