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Which classic issues of Dungeon Magazine are best?
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<blockquote data-quote="grodog" data-source="post: 5066120" data-attributes="member: 1613"><p>I'm a big fan of the works of Grant and David Boucher, and their modules appear in several issues within the first 20:</p><p></p><p>"Into the Fire" (in #1)</p><p>An ancient menace lurks behind a mysterious death.</p><p></p><p>"Trouble at Grog's" (in #4 - a great starter adventure!)</p><p>Who is behind the strange happenings in the town of Dagger Rock?</p><p>Co-authored with David Boucher</p><p></p><p>"The Plight of Cirria" (in #9)</p><p>A friendly dragon is kidnapped by a ruthless wizard.</p><p></p><p>WERERATS OF RELFREN, THE* (in #14)</p><p>Written by: Grant Boucher and William K. Wenz</p><p></p><p>OUT OF THE ASHES* (in #18)</p><p>Written by: Grant S. Boucher</p><p>Description: The red dragon Flame has returned and found himself a new lair -- a crystal citadel hovering above a sea of burning lava.</p><p>The sequel to "Into the Fire" (Issue #1).</p><p></p><p>ANCIENT BLOOD* (in #20)</p><p>Written by: Grant and David Boucher</p><p>Description: Heroes must journey to Mok-Turoknin's ancestral keep and find some way to undo an evil curse which has brought the frost giant king back from the grave.</p><p></p><p>Also very worthy of note:</p><p></p><p>HIRWARD'S TASK* (in #5; great art in this module, and PCs are hired by the owner of the dungeon to stop the air elemental, not to loot his lair---an excercise in restraint is called for!)</p><p>Written by: Rich Stump</p><p>Description: A loses control of his summoned air elemental and depends on heroes to deal with the problem. </p><p></p><p>FORBIDDEN MOUNTAIN (in #6: this is a non-euclidean dungeon)</p><p>Written by: Larry Church</p><p>Description: The characters travel to the Forbidden Mountain in search of treasure.</p></blockquote><p></p>
[QUOTE="grodog, post: 5066120, member: 1613"] I'm a big fan of the works of Grant and David Boucher, and their modules appear in several issues within the first 20: "Into the Fire" (in #1) An ancient menace lurks behind a mysterious death. "Trouble at Grog's" (in #4 - a great starter adventure!) Who is behind the strange happenings in the town of Dagger Rock? Co-authored with David Boucher "The Plight of Cirria" (in #9) A friendly dragon is kidnapped by a ruthless wizard. WERERATS OF RELFREN, THE* (in #14) Written by: Grant Boucher and William K. Wenz OUT OF THE ASHES* (in #18) Written by: Grant S. Boucher Description: The red dragon Flame has returned and found himself a new lair -- a crystal citadel hovering above a sea of burning lava. The sequel to "Into the Fire" (Issue #1). ANCIENT BLOOD* (in #20) Written by: Grant and David Boucher Description: Heroes must journey to Mok-Turoknin's ancestral keep and find some way to undo an evil curse which has brought the frost giant king back from the grave. Also very worthy of note: HIRWARD'S TASK* (in #5; great art in this module, and PCs are hired by the owner of the dungeon to stop the air elemental, not to loot his lair---an excercise in restraint is called for!) Written by: Rich Stump Description: A loses control of his summoned air elemental and depends on heroes to deal with the problem. FORBIDDEN MOUNTAIN (in #6: this is a non-euclidean dungeon) Written by: Larry Church Description: The characters travel to the Forbidden Mountain in search of treasure. [/QUOTE]
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